///|
#external
type Loader
///|
#external
type GLTFLoader
///|
#external
type DRACOLoader
///|
#external
type GLTF
///|
pub trait IsGLTFLoader {}
///|
pub impl IsGLTFLoader for GLTFLoader
///|
pub impl IsGLTFLoader for DRACOLoader
///|
pub extern "js" fn GLTFLoader::load(
loader : GLTFLoader,
path : String,
onload : (GLTF) -> Unit,
) -> Unit =
#|function(loader,path,onload){
#|loader.load(path, onload);
#|}
///|
pub extern "js" fn GLTFLoader::new() -> GLTFLoader =
#|() => new GLTFLoader();
///|
pub extern "js" fn GLTFLoader::setDRACOLoader(
self : GLTFLoader,
dracoLoader : DRACOLoader,
) -> Unit =
#|(self,dracoLoader) => self.setDRACOLoader(dracoLoader);
///|
pub extern "js" fn GLTF::scene(self : GLTF) -> Scene =
#|(self) => self.scene
///|
pub extern "js" fn DRACOLoader::new() -> DRACOLoader =
#|() => new DRACOLoader();
///|
/// see https://github.com/google/draco/releases
/// https://www.gstatic.com/draco/versioned/decoders/1.5.7/
pub extern "js" fn DRACOLoader::setDecoderPath(
self : DRACOLoader,
path : String,
) -> Unit =
#|(self,path) => self.setDecoderPath(path);
///|
pub extern "js" fn DRACOLoader::load(
loader : DRACOLoader,
path : String,
onload : (GLTF) -> Unit,
) -> Unit =
#|function(loader,path,onload){
#|loader.load(path, onload);
#|}