///|
#external
pub type Render
///|
pub trait IsWebGLRenderer {}
///|
pub extern "js" fn Render::newWebGL(canvas : String) -> Render =
#|function(canavas) {
#|const canvas = document.querySelector( canavas );
#|const renderer = new THREE.WebGLRenderer( { antialias: true, canvas } );
#|return renderer;
#|}
///|
pub extern "js" fn Render::render(
renderer : Render,
scene : @js.Value,
camera : Camera,
) -> Unit =
#|(renderer,scene,camera) => renderer.render( scene, camera );
///|
pub extern "js" fn Render::setPixelRatio(
renderer : Render,
value : Float,
) -> Unit =
#|(renderer,value) => renderer.setPixelRatio( value );
///|
pub extern "js" fn Render::setSize(
renderer : Render,
width : Int,
height : Int,
updateStyle : Bool,
) -> Unit =
#|(renderer,width,height,updateStyle) => renderer.setSize( width, height, updateStyle);