// Copyright 2025 International Digital Economy Academy
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
///|
/// WebGPU C API bindings (generated).
///
/// This file exists to satisfy `#declaration_only` items in
/// `src/c/webgpu_capi_spec.mbt`, so `moon check` has zero
/// `declaration_unimplemented` warnings.
///
/// Generated by: scripts/gen_webgpu_capi_spec.py
///|
#external
pub type UIntPtr
///|
#external
pub type UnitPtr
///|
#external
#alias(UnitPtr)
pub type WGPUAdapter
///|
#external
pub type WGPUAdapterInfo
///|
#external
#alias(UnitPtr)
pub type WGPUAdapterInfoPtr
///|
#external
#alias(UnitPtr)
pub type WGPUAdapterPtr
///|
#external
#alias(UnitPtr)
pub type WGPUBindGroup
///|
#external
#alias(UnitPtr)
pub type WGPUBindGroupDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUBindGroupLayout
///|
#external
#alias(UnitPtr)
pub type WGPUBindGroupLayoutDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUBuffer
///|
#external
#alias(UnitPtr)
pub type WGPUBufferDescriptorPtr
///|
#external
pub type WGPUBufferMapCallbackInfo
///|
#external
pub type WGPUBufferMapState
///|
#external
#alias(UnitPtr)
pub type WGPUColorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUCommandBuffer
///|
#external
#alias(UnitPtr)
pub type WGPUCommandBufferDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUCommandBufferPtr
///|
#external
#alias(UnitPtr)
pub type WGPUCommandEncoder
///|
#external
#alias(UnitPtr)
pub type WGPUCommandEncoderDescriptorPtr
///|
#external
pub type WGPUCompilationInfoCallbackInfo
///|
#external
#alias(UnitPtr)
pub type WGPUComputePassDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUComputePassEncoder
///|
#external
#alias(UnitPtr)
pub type WGPUComputePipeline
///|
#external
#alias(UnitPtr)
pub type WGPUComputePipelineDescriptorPtr
///|
#external
pub type WGPUCreateComputePipelineAsyncCallbackInfo
///|
#external
pub type WGPUCreateRenderPipelineAsyncCallbackInfo
///|
#external
#alias(UnitPtr)
pub type WGPUDevice
///|
#external
#alias(UnitPtr)
pub type WGPUDeviceDescriptorPtr
///|
#external
pub type WGPUErrorFilter
///|
#external
#alias(UnitPtr)
pub type WGPUExtent3DPtr
///|
#external
pub type WGPUExternalTexture
///|
#external
pub type WGPUFeatureName
///|
#external
pub type WGPUFuture
///|
#external
#alias(UnitPtr)
pub type WGPUFutureWaitInfoPtr
///|
#external
#alias(UnitPtr)
pub type WGPUGlobalReportPtr
///|
#external
#alias(UnitPtr)
pub type WGPUImageSubresourceRangePtr
///|
#external
pub type WGPUIndexFormat
///|
#external
#alias(UnitPtr)
pub type WGPUInstance
///|
#external
#alias(UnitPtr)
pub type WGPUInstanceDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUInstanceEnumerateAdapterOptionsPtr
///|
#external
pub type WGPUInstanceFeatureName
///|
#external
#alias(UnitPtr)
pub type WGPUInstanceLimitsPtr
///|
#external
#alias(UnitPtr)
pub type WGPULimitsPtr
///|
#external
pub type WGPULogCallback
///|
#external
#alias(UnitPtr)
pub type WGPUPipelineLayout
///|
#external
#alias(UnitPtr)
pub type WGPUPipelineLayoutDescriptorPtr
///|
#external
pub type WGPUPopErrorScopeCallbackInfo
///|
#external
pub type WGPUProc
///|
#external
#alias(UnitPtr)
pub type WGPUQuerySet
///|
#external
#alias(UnitPtr)
pub type WGPUQuerySetDescriptorPtr
///|
#external
pub type WGPUQueryType
///|
#external
#alias(UnitPtr)
pub type WGPUQueue
///|
#external
pub type WGPUQueueWorkDoneCallbackInfo
///|
#external
#alias(UnitPtr)
pub type WGPURenderBundle
///|
#external
#alias(UnitPtr)
pub type WGPURenderBundleDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPURenderBundleEncoder
///|
#external
#alias(UnitPtr)
pub type WGPURenderBundleEncoderDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPURenderBundlePtr
///|
#external
#alias(UnitPtr)
pub type WGPURenderPassDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPURenderPassEncoder
///|
#external
#alias(UnitPtr)
pub type WGPURenderPipeline
///|
#external
#alias(UnitPtr)
pub type WGPURenderPipelineDescriptorPtr
///|
#external
pub type WGPURequestAdapterCallbackInfo
///|
#external
#alias(UnitPtr)
pub type WGPURequestAdapterOptionsPtr
///|
#external
pub type WGPURequestDeviceCallbackInfo
///|
#external
#alias(UnitPtr)
pub type WGPUSampler
///|
#external
#alias(UnitPtr)
pub type WGPUSamplerDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUShaderModule
///|
#external
#alias(UnitPtr)
pub type WGPUShaderModuleDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUShaderModuleDescriptorSpirVPtr
///|
#external
pub type WGPUStatus
///|
#external
pub type WGPUStringView
///|
#external
#alias(UnitPtr)
pub type WGPUSubmissionIndexPtr
///|
#external
pub type WGPUSupportedFeatures
///|
#external
#alias(UnitPtr)
pub type WGPUSupportedFeaturesPtr
///|
#external
pub type WGPUSupportedInstanceFeatures
///|
#external
#alias(UnitPtr)
pub type WGPUSupportedInstanceFeaturesPtr
///|
#external
pub type WGPUSupportedWGSLLanguageFeatures
///|
#external
#alias(UnitPtr)
pub type WGPUSupportedWGSLLanguageFeaturesPtr
///|
#external
#alias(UnitPtr)
pub type WGPUSurface
///|
#external
pub type WGPUSurfaceCapabilities
///|
#external
#alias(UnitPtr)
pub type WGPUSurfaceCapabilitiesPtr
///|
#external
#alias(UnitPtr)
pub type WGPUSurfaceConfigurationPtr
///|
#external
#alias(UnitPtr)
pub type WGPUSurfaceDescriptorPtr
///|
#external
#alias(UnitPtr)
pub type WGPUSurfaceTexturePtr
///|
#external
#alias(UnitPtr)
pub type WGPUTexelCopyBufferInfoPtr
///|
#external
#alias(UnitPtr)
pub type WGPUTexelCopyBufferLayoutPtr
///|
#external
#alias(UnitPtr)
pub type WGPUTexelCopyTextureInfoPtr
///|
#external
#alias(UnitPtr)
pub type WGPUTexture
///|
#external
#alias(UnitPtr)
pub type WGPUTextureDescriptorPtr
///|
#external
pub type WGPUTextureDimension
///|
#external
pub type WGPUTextureFormat
///|
#external
#alias(UnitPtr)
pub type WGPUTextureView
///|
#external
#alias(UnitPtr)
pub type WGPUTextureViewDescriptorPtr
///|
#external
pub type WGPUTextureViewDimension
///|
#external
pub type WGPUWGSLLanguageFeatureName
///|
#external
pub type WGPUWaitStatus
///|
pub extern "C" fn wgpuAdapterAddRef(adapter : WGPUAdapter) -> Unit = "wgpuAdapterAddRef"
///|
#borrow(features)
pub extern "C" fn wgpuAdapterGetFeatures(
adapter : WGPUAdapter,
features : WGPUSupportedFeaturesPtr,
) -> Unit = "wgpuAdapterGetFeatures"
///|
#borrow(info)
pub extern "C" fn wgpuAdapterGetInfo(
adapter : WGPUAdapter,
info : WGPUAdapterInfoPtr,
) -> WGPUStatus = "wgpuAdapterGetInfo"
///|
#borrow(limits)
pub extern "C" fn wgpuAdapterGetLimits(
adapter : WGPUAdapter,
limits : WGPULimitsPtr,
) -> WGPUStatus = "wgpuAdapterGetLimits"
///|
pub extern "C" fn wgpuAdapterHasFeature(
adapter : WGPUAdapter,
feature : WGPUFeatureName,
) -> Bool = "wgpuAdapterHasFeature"
///|
pub extern "C" fn wgpuAdapterInfoFreeMembers(
adapterInfo : WGPUAdapterInfo,
) -> Unit = "wgpuAdapterInfoFreeMembers"
///|
pub extern "C" fn wgpuAdapterRelease(adapter : WGPUAdapter) -> Unit = "wgpuAdapterRelease"
///|
#borrow(descriptor)
pub extern "C" fn wgpuAdapterRequestDevice(
adapter : WGPUAdapter,
descriptor : WGPUDeviceDescriptorPtr,
callbackInfo : WGPURequestDeviceCallbackInfo,
) -> WGPUFuture = "wgpuAdapterRequestDevice"
///|
pub extern "C" fn wgpuBindGroupAddRef(bindGroup : WGPUBindGroup) -> Unit = "wgpuBindGroupAddRef"
///|
pub extern "C" fn wgpuBindGroupLayoutAddRef(
bindGroupLayout : WGPUBindGroupLayout,
) -> Unit = "wgpuBindGroupLayoutAddRef"
///|
pub extern "C" fn wgpuBindGroupLayoutRelease(
bindGroupLayout : WGPUBindGroupLayout,
) -> Unit = "wgpuBindGroupLayoutRelease"
///|
pub extern "C" fn wgpuBindGroupLayoutSetLabel(
bindGroupLayout : WGPUBindGroupLayout,
label : WGPUStringView,
) -> Unit = "wgpuBindGroupLayoutSetLabel"
///|
pub extern "C" fn wgpuBindGroupRelease(bindGroup : WGPUBindGroup) -> Unit = "wgpuBindGroupRelease"
///|
pub extern "C" fn wgpuBindGroupSetLabel(
bindGroup : WGPUBindGroup,
label : WGPUStringView,
) -> Unit = "wgpuBindGroupSetLabel"
///|
pub extern "C" fn wgpuBufferAddRef(buffer : WGPUBuffer) -> Unit = "wgpuBufferAddRef"
///|
pub extern "C" fn wgpuBufferDestroy(buffer : WGPUBuffer) -> Unit = "wgpuBufferDestroy"
///|
pub extern "C" fn wgpuBufferGetConstMappedRange(
buffer : WGPUBuffer,
offset : UInt64,
size : UInt64,
) -> UnitPtr = "wgpuBufferGetConstMappedRange"
///|
pub extern "C" fn wgpuBufferGetMapState(
buffer : WGPUBuffer,
) -> WGPUBufferMapState = "wgpuBufferGetMapState"
///|
pub extern "C" fn wgpuBufferGetMappedRange(
buffer : WGPUBuffer,
offset : UInt64,
size : UInt64,
) -> UnitPtr = "wgpuBufferGetMappedRange"
///|
pub extern "C" fn wgpuBufferGetSize(buffer : WGPUBuffer) -> UInt64 = "wgpuBufferGetSize"
///|
pub extern "C" fn wgpuBufferGetUsage(buffer : WGPUBuffer) -> WGPUBufferUsage = "wgpuBufferGetUsage"
///|
pub extern "C" fn wgpuBufferMapAsync(
buffer : WGPUBuffer,
mode : WGPUMapMode,
offset : UInt64,
size : UInt64,
callbackInfo : WGPUBufferMapCallbackInfo,
) -> WGPUFuture = "wgpuBufferMapAsync"
///|
#borrow(data)
pub extern "C" fn wgpuBufferReadMappedRange(
buffer : WGPUBuffer,
offset : UInt64,
data : UnitPtr,
size : UInt64,
) -> WGPUStatus = "wgpuBufferReadMappedRange"
///|
pub extern "C" fn wgpuBufferRelease(buffer : WGPUBuffer) -> Unit = "wgpuBufferRelease"
///|
pub extern "C" fn wgpuBufferSetLabel(
buffer : WGPUBuffer,
label : WGPUStringView,
) -> Unit = "wgpuBufferSetLabel"
///|
pub extern "C" fn wgpuBufferUnmap(buffer : WGPUBuffer) -> Unit = "wgpuBufferUnmap"
///|
#borrow(data)
pub extern "C" fn wgpuBufferWriteMappedRange(
buffer : WGPUBuffer,
offset : UInt64,
data : UnitPtr,
size : UInt64,
) -> WGPUStatus = "wgpuBufferWriteMappedRange"
///|
pub extern "C" fn wgpuCommandBufferAddRef(
commandBuffer : WGPUCommandBuffer,
) -> Unit = "wgpuCommandBufferAddRef"
///|
pub extern "C" fn wgpuCommandBufferRelease(
commandBuffer : WGPUCommandBuffer,
) -> Unit = "wgpuCommandBufferRelease"
///|
pub extern "C" fn wgpuCommandBufferSetLabel(
commandBuffer : WGPUCommandBuffer,
label : WGPUStringView,
) -> Unit = "wgpuCommandBufferSetLabel"
///|
pub extern "C" fn wgpuCommandEncoderAddRef(
commandEncoder : WGPUCommandEncoder,
) -> Unit = "wgpuCommandEncoderAddRef"
///|
#borrow(descriptor)
pub extern "C" fn wgpuCommandEncoderBeginComputePass(
commandEncoder : WGPUCommandEncoder,
descriptor : WGPUComputePassDescriptorPtr,
) -> WGPUComputePassEncoder = "wgpuCommandEncoderBeginComputePass"
///|
#borrow(descriptor)
pub extern "C" fn wgpuCommandEncoderBeginRenderPass(
commandEncoder : WGPUCommandEncoder,
descriptor : WGPURenderPassDescriptorPtr,
) -> WGPURenderPassEncoder = "wgpuCommandEncoderBeginRenderPass"
///|
pub extern "C" fn wgpuCommandEncoderClearBuffer(
commandEncoder : WGPUCommandEncoder,
buffer : WGPUBuffer,
offset : UInt64,
size : UInt64,
) -> Unit = "wgpuCommandEncoderClearBuffer"
///|
#borrow(range)
pub extern "C" fn wgpuCommandEncoderClearTexture(
commandEncoder : WGPUCommandEncoder,
texture : WGPUTexture,
range : WGPUImageSubresourceRangePtr,
) -> Unit = "wgpuCommandEncoderClearTexture"
///|
pub extern "C" fn wgpuCommandEncoderCopyBufferToBuffer(
commandEncoder : WGPUCommandEncoder,
source : WGPUBuffer,
sourceOffset : UInt64,
destination : WGPUBuffer,
destinationOffset : UInt64,
size : UInt64,
) -> Unit = "wgpuCommandEncoderCopyBufferToBuffer"
///|
#borrow(source, destination, copySize)
pub extern "C" fn wgpuCommandEncoderCopyBufferToTexture(
commandEncoder : WGPUCommandEncoder,
source : WGPUTexelCopyBufferInfoPtr,
destination : WGPUTexelCopyTextureInfoPtr,
copySize : WGPUExtent3DPtr,
) -> Unit = "wgpuCommandEncoderCopyBufferToTexture"
///|
#borrow(source, destination, copySize)
pub extern "C" fn wgpuCommandEncoderCopyTextureToBuffer(
commandEncoder : WGPUCommandEncoder,
source : WGPUTexelCopyTextureInfoPtr,
destination : WGPUTexelCopyBufferInfoPtr,
copySize : WGPUExtent3DPtr,
) -> Unit = "wgpuCommandEncoderCopyTextureToBuffer"
///|
#borrow(source, destination, copySize)
pub extern "C" fn wgpuCommandEncoderCopyTextureToTexture(
commandEncoder : WGPUCommandEncoder,
source : WGPUTexelCopyTextureInfoPtr,
destination : WGPUTexelCopyTextureInfoPtr,
copySize : WGPUExtent3DPtr,
) -> Unit = "wgpuCommandEncoderCopyTextureToTexture"
///|
#borrow(descriptor)
pub extern "C" fn wgpuCommandEncoderFinish(
commandEncoder : WGPUCommandEncoder,
descriptor : WGPUCommandBufferDescriptorPtr,
) -> WGPUCommandBuffer = "wgpuCommandEncoderFinish"
///|
pub extern "C" fn wgpuCommandEncoderInsertDebugMarker(
commandEncoder : WGPUCommandEncoder,
markerLabel : WGPUStringView,
) -> Unit = "wgpuCommandEncoderInsertDebugMarker"
///|
pub extern "C" fn wgpuCommandEncoderPopDebugGroup(
commandEncoder : WGPUCommandEncoder,
) -> Unit = "wgpuCommandEncoderPopDebugGroup"
///|
pub extern "C" fn wgpuCommandEncoderPushDebugGroup(
commandEncoder : WGPUCommandEncoder,
groupLabel : WGPUStringView,
) -> Unit = "wgpuCommandEncoderPushDebugGroup"
///|
pub extern "C" fn wgpuCommandEncoderRelease(
commandEncoder : WGPUCommandEncoder,
) -> Unit = "wgpuCommandEncoderRelease"
///|
pub extern "C" fn wgpuCommandEncoderResolveQuerySet(
commandEncoder : WGPUCommandEncoder,
querySet : WGPUQuerySet,
firstQuery : UInt,
queryCount : UInt,
destination : WGPUBuffer,
destinationOffset : UInt64,
) -> Unit = "wgpuCommandEncoderResolveQuerySet"
///|
pub extern "C" fn wgpuCommandEncoderSetLabel(
commandEncoder : WGPUCommandEncoder,
label : WGPUStringView,
) -> Unit = "wgpuCommandEncoderSetLabel"
///|
pub extern "C" fn wgpuCommandEncoderWriteTimestamp(
commandEncoder : WGPUCommandEncoder,
querySet : WGPUQuerySet,
queryIndex : UInt,
) -> Unit = "wgpuCommandEncoderWriteTimestamp"
///|
pub extern "C" fn wgpuComputePassEncoderAddRef(
computePassEncoder : WGPUComputePassEncoder,
) -> Unit = "wgpuComputePassEncoderAddRef"
///|
pub extern "C" fn wgpuComputePassEncoderBeginPipelineStatisticsQuery(
computePassEncoder : WGPUComputePassEncoder,
querySet : WGPUQuerySet,
queryIndex : UInt,
) -> Unit = "wgpuComputePassEncoderBeginPipelineStatisticsQuery"
///|
pub extern "C" fn wgpuComputePassEncoderDispatchWorkgroups(
computePassEncoder : WGPUComputePassEncoder,
workgroupCountX : UInt,
workgroupCountY : UInt,
workgroupCountZ : UInt,
) -> Unit = "wgpuComputePassEncoderDispatchWorkgroups"
///|
pub extern "C" fn wgpuComputePassEncoderDispatchWorkgroupsIndirect(
computePassEncoder : WGPUComputePassEncoder,
indirectBuffer : WGPUBuffer,
indirectOffset : UInt64,
) -> Unit = "wgpuComputePassEncoderDispatchWorkgroupsIndirect"
///|
pub extern "C" fn wgpuComputePassEncoderEnd(
computePassEncoder : WGPUComputePassEncoder,
) -> Unit = "wgpuComputePassEncoderEnd"
///|
pub extern "C" fn wgpuComputePassEncoderEndPipelineStatisticsQuery(
computePassEncoder : WGPUComputePassEncoder,
) -> Unit = "wgpuComputePassEncoderEndPipelineStatisticsQuery"
///|
pub extern "C" fn wgpuComputePassEncoderInsertDebugMarker(
computePassEncoder : WGPUComputePassEncoder,
markerLabel : WGPUStringView,
) -> Unit = "wgpuComputePassEncoderInsertDebugMarker"
///|
pub extern "C" fn wgpuComputePassEncoderPopDebugGroup(
computePassEncoder : WGPUComputePassEncoder,
) -> Unit = "wgpuComputePassEncoderPopDebugGroup"
///|
pub extern "C" fn wgpuComputePassEncoderPushDebugGroup(
computePassEncoder : WGPUComputePassEncoder,
groupLabel : WGPUStringView,
) -> Unit = "wgpuComputePassEncoderPushDebugGroup"
///|
pub extern "C" fn wgpuComputePassEncoderRelease(
computePassEncoder : WGPUComputePassEncoder,
) -> Unit = "wgpuComputePassEncoderRelease"
///|
#borrow(dynamicOffsets)
pub extern "C" fn wgpuComputePassEncoderSetBindGroup(
computePassEncoder : WGPUComputePassEncoder,
groupIndex : UInt,
group : WGPUBindGroup,
dynamicOffsetCount : UInt64,
dynamicOffsets : UIntPtr,
) -> Unit = "wgpuComputePassEncoderSetBindGroup"
///|
#borrow(data)
pub extern "C" fn wgpuComputePassEncoderSetImmediates(
computePassEncoder : WGPUComputePassEncoder,
offset : UInt,
data : UnitPtr,
size : UInt64,
) -> Unit = "wgpuComputePassEncoderSetImmediates"
///|
pub extern "C" fn wgpuComputePassEncoderSetLabel(
computePassEncoder : WGPUComputePassEncoder,
label : WGPUStringView,
) -> Unit = "wgpuComputePassEncoderSetLabel"
///|
pub extern "C" fn wgpuComputePassEncoderSetPipeline(
computePassEncoder : WGPUComputePassEncoder,
pipeline : WGPUComputePipeline,
) -> Unit = "wgpuComputePassEncoderSetPipeline"
///|
pub extern "C" fn wgpuComputePassEncoderWriteTimestamp(
computePassEncoder : WGPUComputePassEncoder,
querySet : WGPUQuerySet,
queryIndex : UInt,
) -> Unit = "wgpuComputePassEncoderWriteTimestamp"
///|
pub extern "C" fn wgpuComputePipelineAddRef(
computePipeline : WGPUComputePipeline,
) -> Unit = "wgpuComputePipelineAddRef"
///|
pub extern "C" fn wgpuComputePipelineGetBindGroupLayout(
computePipeline : WGPUComputePipeline,
groupIndex : UInt,
) -> WGPUBindGroupLayout = "wgpuComputePipelineGetBindGroupLayout"
///|
pub extern "C" fn wgpuComputePipelineRelease(
computePipeline : WGPUComputePipeline,
) -> Unit = "wgpuComputePipelineRelease"
///|
pub extern "C" fn wgpuComputePipelineSetLabel(
computePipeline : WGPUComputePipeline,
label : WGPUStringView,
) -> Unit = "wgpuComputePipelineSetLabel"
///|
#borrow(descriptor)
pub extern "C" fn wgpuCreateInstance(
descriptor : WGPUInstanceDescriptorPtr,
) -> WGPUInstance = "wgpuCreateInstance"
///|
pub extern "C" fn wgpuDeviceAddRef(device : WGPUDevice) -> Unit = "wgpuDeviceAddRef"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateBindGroup(
device : WGPUDevice,
descriptor : WGPUBindGroupDescriptorPtr,
) -> WGPUBindGroup = "wgpuDeviceCreateBindGroup"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateBindGroupLayout(
device : WGPUDevice,
descriptor : WGPUBindGroupLayoutDescriptorPtr,
) -> WGPUBindGroupLayout = "wgpuDeviceCreateBindGroupLayout"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateBuffer(
device : WGPUDevice,
descriptor : WGPUBufferDescriptorPtr,
) -> WGPUBuffer = "wgpuDeviceCreateBuffer"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateCommandEncoder(
device : WGPUDevice,
descriptor : WGPUCommandEncoderDescriptorPtr,
) -> WGPUCommandEncoder = "wgpuDeviceCreateCommandEncoder"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateComputePipeline(
device : WGPUDevice,
descriptor : WGPUComputePipelineDescriptorPtr,
) -> WGPUComputePipeline = "wgpuDeviceCreateComputePipeline"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateComputePipelineAsync(
device : WGPUDevice,
descriptor : WGPUComputePipelineDescriptorPtr,
callbackInfo : WGPUCreateComputePipelineAsyncCallbackInfo,
) -> WGPUFuture = "wgpuDeviceCreateComputePipelineAsync"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreatePipelineLayout(
device : WGPUDevice,
descriptor : WGPUPipelineLayoutDescriptorPtr,
) -> WGPUPipelineLayout = "wgpuDeviceCreatePipelineLayout"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateQuerySet(
device : WGPUDevice,
descriptor : WGPUQuerySetDescriptorPtr,
) -> WGPUQuerySet = "wgpuDeviceCreateQuerySet"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateRenderBundleEncoder(
device : WGPUDevice,
descriptor : WGPURenderBundleEncoderDescriptorPtr,
) -> WGPURenderBundleEncoder = "wgpuDeviceCreateRenderBundleEncoder"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateRenderPipeline(
device : WGPUDevice,
descriptor : WGPURenderPipelineDescriptorPtr,
) -> WGPURenderPipeline = "wgpuDeviceCreateRenderPipeline"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateRenderPipelineAsync(
device : WGPUDevice,
descriptor : WGPURenderPipelineDescriptorPtr,
callbackInfo : WGPUCreateRenderPipelineAsyncCallbackInfo,
) -> WGPUFuture = "wgpuDeviceCreateRenderPipelineAsync"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateSampler(
device : WGPUDevice,
descriptor : WGPUSamplerDescriptorPtr,
) -> WGPUSampler = "wgpuDeviceCreateSampler"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateShaderModule(
device : WGPUDevice,
descriptor : WGPUShaderModuleDescriptorPtr,
) -> WGPUShaderModule = "wgpuDeviceCreateShaderModule"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateShaderModuleSpirV(
device : WGPUDevice,
descriptor : WGPUShaderModuleDescriptorSpirVPtr,
) -> WGPUShaderModule = "wgpuDeviceCreateShaderModuleSpirV"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateShaderModuleTrusted(
device : WGPUDevice,
descriptor : WGPUShaderModuleDescriptorPtr,
runtimeChecks : WGPUShaderRuntimeChecks,
) -> WGPUShaderModule = "wgpuDeviceCreateShaderModuleTrusted"
///|
#borrow(descriptor)
pub extern "C" fn wgpuDeviceCreateTexture(
device : WGPUDevice,
descriptor : WGPUTextureDescriptorPtr,
) -> WGPUTexture = "wgpuDeviceCreateTexture"
///|
pub extern "C" fn wgpuDeviceDestroy(device : WGPUDevice) -> Unit = "wgpuDeviceDestroy"
///|
#borrow(adapterInfo)
pub extern "C" fn wgpuDeviceGetAdapterInfo(
device : WGPUDevice,
adapterInfo : WGPUAdapterInfoPtr,
) -> WGPUStatus = "wgpuDeviceGetAdapterInfo"
///|
#borrow(features)
pub extern "C" fn wgpuDeviceGetFeatures(
device : WGPUDevice,
features : WGPUSupportedFeaturesPtr,
) -> Unit = "wgpuDeviceGetFeatures"
///|
#borrow(limits)
pub extern "C" fn wgpuDeviceGetLimits(
device : WGPUDevice,
limits : WGPULimitsPtr,
) -> WGPUStatus = "wgpuDeviceGetLimits"
///|
pub extern "C" fn wgpuDeviceGetLostFuture(device : WGPUDevice) -> WGPUFuture = "wgpuDeviceGetLostFuture"
///|
pub extern "C" fn wgpuDeviceGetNativeMetalDevice(
device : WGPUDevice,
) -> UnitPtr = "wgpuDeviceGetNativeMetalDevice"
///|
pub extern "C" fn wgpuDeviceGetQueue(device : WGPUDevice) -> WGPUQueue = "wgpuDeviceGetQueue"
///|
pub extern "C" fn wgpuDeviceHasFeature(
device : WGPUDevice,
feature : WGPUFeatureName,
) -> Bool = "wgpuDeviceHasFeature"
///|
#borrow(submissionIndex)
pub extern "C" fn wgpuDevicePoll(
device : WGPUDevice,
wait : Bool,
submissionIndex : WGPUSubmissionIndexPtr,
) -> Bool = "wgpuDevicePoll"
///|
pub extern "C" fn wgpuDevicePopErrorScope(
device : WGPUDevice,
callbackInfo : WGPUPopErrorScopeCallbackInfo,
) -> WGPUFuture = "wgpuDevicePopErrorScope"
///|
pub extern "C" fn wgpuDevicePushErrorScope(
device : WGPUDevice,
filter : WGPUErrorFilter,
) -> Unit = "wgpuDevicePushErrorScope"
///|
pub extern "C" fn wgpuDeviceRelease(device : WGPUDevice) -> Unit = "wgpuDeviceRelease"
///|
pub extern "C" fn wgpuDeviceSetLabel(
device : WGPUDevice,
label : WGPUStringView,
) -> Unit = "wgpuDeviceSetLabel"
///|
pub extern "C" fn wgpuDeviceStartGraphicsDebuggerCapture(
device : WGPUDevice,
) -> Bool = "wgpuDeviceStartGraphicsDebuggerCapture"
///|
pub extern "C" fn wgpuDeviceStopGraphicsDebuggerCapture(
device : WGPUDevice,
) -> Unit = "wgpuDeviceStopGraphicsDebuggerCapture"
///|
pub extern "C" fn wgpuExternalTextureAddRef(
externalTexture : WGPUExternalTexture,
) -> Unit = "wgpuExternalTextureAddRef"
///|
pub extern "C" fn wgpuExternalTextureRelease(
externalTexture : WGPUExternalTexture,
) -> Unit = "wgpuExternalTextureRelease"
///|
pub extern "C" fn wgpuExternalTextureSetLabel(
externalTexture : WGPUExternalTexture,
label : WGPUStringView,
) -> Unit = "wgpuExternalTextureSetLabel"
///|
#borrow(report)
pub extern "C" fn wgpuGenerateReport(
instance : WGPUInstance,
report : WGPUGlobalReportPtr,
) -> Unit = "wgpuGenerateReport"
///|
#borrow(features)
pub extern "C" fn wgpuGetInstanceFeatures(
features : WGPUSupportedInstanceFeaturesPtr,
) -> Unit = "wgpuGetInstanceFeatures"
///|
#borrow(limits)
pub extern "C" fn wgpuGetInstanceLimits(
limits : WGPUInstanceLimitsPtr,
) -> WGPUStatus = "wgpuGetInstanceLimits"
///|
pub extern "C" fn wgpuGetProcAddress(procName : WGPUStringView) -> WGPUProc = "wgpuGetProcAddress"
///|
pub extern "C" fn wgpuGetVersion() -> UInt = "wgpuGetVersion"
///|
pub extern "C" fn wgpuHasInstanceFeature(
feature : WGPUInstanceFeatureName,
) -> Bool = "wgpuHasInstanceFeature"
///|
pub extern "C" fn wgpuInstanceAddRef(instance : WGPUInstance) -> Unit = "wgpuInstanceAddRef"
///|
#borrow(descriptor)
pub extern "C" fn wgpuInstanceCreateSurface(
instance : WGPUInstance,
descriptor : WGPUSurfaceDescriptorPtr,
) -> WGPUSurface = "wgpuInstanceCreateSurface"
///|
#borrow(options, adapters)
pub extern "C" fn wgpuInstanceEnumerateAdapters(
instance : WGPUInstance,
options : WGPUInstanceEnumerateAdapterOptionsPtr,
adapters : WGPUAdapterPtr,
) -> UInt64 = "wgpuInstanceEnumerateAdapters"
///|
#borrow(features)
pub extern "C" fn wgpuInstanceGetWGSLLanguageFeatures(
instance : WGPUInstance,
features : WGPUSupportedWGSLLanguageFeaturesPtr,
) -> Unit = "wgpuInstanceGetWGSLLanguageFeatures"
///|
pub extern "C" fn wgpuInstanceHasWGSLLanguageFeature(
instance : WGPUInstance,
feature : WGPUWGSLLanguageFeatureName,
) -> Bool = "wgpuInstanceHasWGSLLanguageFeature"
///|
pub extern "C" fn wgpuInstanceProcessEvents(instance : WGPUInstance) -> Unit = "wgpuInstanceProcessEvents"
///|
pub extern "C" fn wgpuInstanceRelease(instance : WGPUInstance) -> Unit = "wgpuInstanceRelease"
///|
#borrow(options)
pub extern "C" fn wgpuInstanceRequestAdapter(
instance : WGPUInstance,
options : WGPURequestAdapterOptionsPtr,
callbackInfo : WGPURequestAdapterCallbackInfo,
) -> WGPUFuture = "wgpuInstanceRequestAdapter"
///|
#borrow(futures)
pub extern "C" fn wgpuInstanceWaitAny(
instance : WGPUInstance,
futureCount : UInt64,
futures : WGPUFutureWaitInfoPtr,
timeoutNS : UInt64,
) -> WGPUWaitStatus = "wgpuInstanceWaitAny"
///|
pub extern "C" fn wgpuPipelineLayoutAddRef(
pipelineLayout : WGPUPipelineLayout,
) -> Unit = "wgpuPipelineLayoutAddRef"
///|
pub extern "C" fn wgpuPipelineLayoutRelease(
pipelineLayout : WGPUPipelineLayout,
) -> Unit = "wgpuPipelineLayoutRelease"
///|
pub extern "C" fn wgpuPipelineLayoutSetLabel(
pipelineLayout : WGPUPipelineLayout,
label : WGPUStringView,
) -> Unit = "wgpuPipelineLayoutSetLabel"
///|
pub extern "C" fn wgpuQuerySetAddRef(querySet : WGPUQuerySet) -> Unit = "wgpuQuerySetAddRef"
///|
pub extern "C" fn wgpuQuerySetDestroy(querySet : WGPUQuerySet) -> Unit = "wgpuQuerySetDestroy"
///|
pub extern "C" fn wgpuQuerySetGetCount(querySet : WGPUQuerySet) -> UInt = "wgpuQuerySetGetCount"
///|
pub extern "C" fn wgpuQuerySetGetType(querySet : WGPUQuerySet) -> WGPUQueryType = "wgpuQuerySetGetType"
///|
pub extern "C" fn wgpuQuerySetRelease(querySet : WGPUQuerySet) -> Unit = "wgpuQuerySetRelease"
///|
pub extern "C" fn wgpuQuerySetSetLabel(
querySet : WGPUQuerySet,
label : WGPUStringView,
) -> Unit = "wgpuQuerySetSetLabel"
///|
pub extern "C" fn wgpuQueueAddRef(queue : WGPUQueue) -> Unit = "wgpuQueueAddRef"
///|
pub extern "C" fn wgpuQueueGetNativeMetalCommandQueue(
queue : WGPUQueue,
) -> UnitPtr = "wgpuQueueGetNativeMetalCommandQueue"
///|
pub extern "C" fn wgpuQueueGetTimestampPeriod(queue : WGPUQueue) -> Float = "wgpuQueueGetTimestampPeriod"
///|
pub extern "C" fn wgpuQueueOnSubmittedWorkDone(
queue : WGPUQueue,
callbackInfo : WGPUQueueWorkDoneCallbackInfo,
) -> WGPUFuture = "wgpuQueueOnSubmittedWorkDone"
///|
pub extern "C" fn wgpuQueueRelease(queue : WGPUQueue) -> Unit = "wgpuQueueRelease"
///|
pub extern "C" fn wgpuQueueSetLabel(
queue : WGPUQueue,
label : WGPUStringView,
) -> Unit = "wgpuQueueSetLabel"
///|
#borrow(commands)
pub extern "C" fn wgpuQueueSubmit(
queue : WGPUQueue,
commandCount : UInt64,
commands : WGPUCommandBufferPtr,
) -> Unit = "wgpuQueueSubmit"
///|
#borrow(commands)
pub extern "C" fn wgpuQueueSubmitForIndex(
queue : WGPUQueue,
commandCount : UInt64,
commands : WGPUCommandBufferPtr,
) -> WGPUSubmissionIndex = "wgpuQueueSubmitForIndex"
///|
#borrow(data)
pub extern "C" fn wgpuQueueWriteBuffer(
queue : WGPUQueue,
buffer : WGPUBuffer,
bufferOffset : UInt64,
data : UnitPtr,
size : UInt64,
) -> Unit = "wgpuQueueWriteBuffer"
///|
#borrow(destination, data, dataLayout, writeSize)
pub extern "C" fn wgpuQueueWriteTexture(
queue : WGPUQueue,
destination : WGPUTexelCopyTextureInfoPtr,
data : UnitPtr,
dataSize : UInt64,
dataLayout : WGPUTexelCopyBufferLayoutPtr,
writeSize : WGPUExtent3DPtr,
) -> Unit = "wgpuQueueWriteTexture"
///|
pub extern "C" fn wgpuRenderBundleAddRef(
renderBundle : WGPURenderBundle,
) -> Unit = "wgpuRenderBundleAddRef"
///|
pub extern "C" fn wgpuRenderBundleEncoderAddRef(
renderBundleEncoder : WGPURenderBundleEncoder,
) -> Unit = "wgpuRenderBundleEncoderAddRef"
///|
pub extern "C" fn wgpuRenderBundleEncoderDraw(
renderBundleEncoder : WGPURenderBundleEncoder,
vertexCount : UInt,
instanceCount : UInt,
firstVertex : UInt,
firstInstance : UInt,
) -> Unit = "wgpuRenderBundleEncoderDraw"
///|
pub extern "C" fn wgpuRenderBundleEncoderDrawIndexed(
renderBundleEncoder : WGPURenderBundleEncoder,
indexCount : UInt,
instanceCount : UInt,
firstIndex : UInt,
baseVertex : Int,
firstInstance : UInt,
) -> Unit = "wgpuRenderBundleEncoderDrawIndexed"
///|
pub extern "C" fn wgpuRenderBundleEncoderDrawIndexedIndirect(
renderBundleEncoder : WGPURenderBundleEncoder,
indirectBuffer : WGPUBuffer,
indirectOffset : UInt64,
) -> Unit = "wgpuRenderBundleEncoderDrawIndexedIndirect"
///|
pub extern "C" fn wgpuRenderBundleEncoderDrawIndirect(
renderBundleEncoder : WGPURenderBundleEncoder,
indirectBuffer : WGPUBuffer,
indirectOffset : UInt64,
) -> Unit = "wgpuRenderBundleEncoderDrawIndirect"
///|
#borrow(descriptor)
pub extern "C" fn wgpuRenderBundleEncoderFinish(
renderBundleEncoder : WGPURenderBundleEncoder,
descriptor : WGPURenderBundleDescriptorPtr,
) -> WGPURenderBundle = "wgpuRenderBundleEncoderFinish"
///|
pub extern "C" fn wgpuRenderBundleEncoderInsertDebugMarker(
renderBundleEncoder : WGPURenderBundleEncoder,
markerLabel : WGPUStringView,
) -> Unit = "wgpuRenderBundleEncoderInsertDebugMarker"
///|
pub extern "C" fn wgpuRenderBundleEncoderPopDebugGroup(
renderBundleEncoder : WGPURenderBundleEncoder,
) -> Unit = "wgpuRenderBundleEncoderPopDebugGroup"
///|
pub extern "C" fn wgpuRenderBundleEncoderPushDebugGroup(
renderBundleEncoder : WGPURenderBundleEncoder,
groupLabel : WGPUStringView,
) -> Unit = "wgpuRenderBundleEncoderPushDebugGroup"
///|
pub extern "C" fn wgpuRenderBundleEncoderRelease(
renderBundleEncoder : WGPURenderBundleEncoder,
) -> Unit = "wgpuRenderBundleEncoderRelease"
///|
#borrow(dynamicOffsets)
pub extern "C" fn wgpuRenderBundleEncoderSetBindGroup(
renderBundleEncoder : WGPURenderBundleEncoder,
groupIndex : UInt,
group : WGPUBindGroup,
dynamicOffsetCount : UInt64,
dynamicOffsets : UIntPtr,
) -> Unit = "wgpuRenderBundleEncoderSetBindGroup"
///|
#borrow(data)
pub extern "C" fn wgpuRenderBundleEncoderSetImmediates(
renderBundleEncoder : WGPURenderBundleEncoder,
offset : UInt,
data : UnitPtr,
size : UInt64,
) -> Unit = "wgpuRenderBundleEncoderSetImmediates"
///|
pub extern "C" fn wgpuRenderBundleEncoderSetIndexBuffer(
renderBundleEncoder : WGPURenderBundleEncoder,
buffer : WGPUBuffer,
format : WGPUIndexFormat,
offset : UInt64,
size : UInt64,
) -> Unit = "wgpuRenderBundleEncoderSetIndexBuffer"
///|
pub extern "C" fn wgpuRenderBundleEncoderSetLabel(
renderBundleEncoder : WGPURenderBundleEncoder,
label : WGPUStringView,
) -> Unit = "wgpuRenderBundleEncoderSetLabel"
///|
pub extern "C" fn wgpuRenderBundleEncoderSetPipeline(
renderBundleEncoder : WGPURenderBundleEncoder,
pipeline : WGPURenderPipeline,
) -> Unit = "wgpuRenderBundleEncoderSetPipeline"
///|
pub extern "C" fn wgpuRenderBundleEncoderSetVertexBuffer(
renderBundleEncoder : WGPURenderBundleEncoder,
slot : UInt,
buffer : WGPUBuffer,
offset : UInt64,
size : UInt64,
) -> Unit = "wgpuRenderBundleEncoderSetVertexBuffer"
///|
pub extern "C" fn wgpuRenderBundleRelease(
renderBundle : WGPURenderBundle,
) -> Unit = "wgpuRenderBundleRelease"
///|
pub extern "C" fn wgpuRenderBundleSetLabel(
renderBundle : WGPURenderBundle,
label : WGPUStringView,
) -> Unit = "wgpuRenderBundleSetLabel"
///|
pub extern "C" fn wgpuRenderPassEncoderAddRef(
renderPassEncoder : WGPURenderPassEncoder,
) -> Unit = "wgpuRenderPassEncoderAddRef"
///|
pub extern "C" fn wgpuRenderPassEncoderBeginOcclusionQuery(
renderPassEncoder : WGPURenderPassEncoder,
queryIndex : UInt,
) -> Unit = "wgpuRenderPassEncoderBeginOcclusionQuery"
///|
pub extern "C" fn wgpuRenderPassEncoderBeginPipelineStatisticsQuery(
renderPassEncoder : WGPURenderPassEncoder,
querySet : WGPUQuerySet,
queryIndex : UInt,
) -> Unit = "wgpuRenderPassEncoderBeginPipelineStatisticsQuery"
///|
pub extern "C" fn wgpuRenderPassEncoderDraw(
renderPassEncoder : WGPURenderPassEncoder,
vertexCount : UInt,
instanceCount : UInt,
firstVertex : UInt,
firstInstance : UInt,
) -> Unit = "wgpuRenderPassEncoderDraw"
///|
pub extern "C" fn wgpuRenderPassEncoderDrawIndexed(
renderPassEncoder : WGPURenderPassEncoder,
indexCount : UInt,
instanceCount : UInt,
firstIndex : UInt,
baseVertex : Int,
firstInstance : UInt,
) -> Unit = "wgpuRenderPassEncoderDrawIndexed"
///|
pub extern "C" fn wgpuRenderPassEncoderDrawIndexedIndirect(
renderPassEncoder : WGPURenderPassEncoder,
indirectBuffer : WGPUBuffer,
indirectOffset : UInt64,
) -> Unit = "wgpuRenderPassEncoderDrawIndexedIndirect"
///|
pub extern "C" fn wgpuRenderPassEncoderDrawIndirect(
renderPassEncoder : WGPURenderPassEncoder,
indirectBuffer : WGPUBuffer,
indirectOffset : UInt64,
) -> Unit = "wgpuRenderPassEncoderDrawIndirect"
///|
pub extern "C" fn wgpuRenderPassEncoderEnd(
renderPassEncoder : WGPURenderPassEncoder,
) -> Unit = "wgpuRenderPassEncoderEnd"
///|
pub extern "C" fn wgpuRenderPassEncoderEndOcclusionQuery(
renderPassEncoder : WGPURenderPassEncoder,
) -> Unit = "wgpuRenderPassEncoderEndOcclusionQuery"
///|
pub extern "C" fn wgpuRenderPassEncoderEndPipelineStatisticsQuery(
renderPassEncoder : WGPURenderPassEncoder,
) -> Unit = "wgpuRenderPassEncoderEndPipelineStatisticsQuery"
///|
#borrow(bundles)
pub extern "C" fn wgpuRenderPassEncoderExecuteBundles(
renderPassEncoder : WGPURenderPassEncoder,
bundleCount : UInt64,
bundles : WGPURenderBundlePtr,
) -> Unit = "wgpuRenderPassEncoderExecuteBundles"
///|
pub extern "C" fn wgpuRenderPassEncoderInsertDebugMarker(
renderPassEncoder : WGPURenderPassEncoder,
markerLabel : WGPUStringView,
) -> Unit = "wgpuRenderPassEncoderInsertDebugMarker"
///|
pub extern "C" fn wgpuRenderPassEncoderMultiDrawIndexedIndirect(
encoder : WGPURenderPassEncoder,
buffer : WGPUBuffer,
offset : UInt64,
count : UInt,
) -> Unit = "wgpuRenderPassEncoderMultiDrawIndexedIndirect"
///|
pub extern "C" fn wgpuRenderPassEncoderMultiDrawIndexedIndirectCount(
encoder : WGPURenderPassEncoder,
buffer : WGPUBuffer,
offset : UInt64,
count_buffer : WGPUBuffer,
count_buffer_offset : UInt64,
max_count : UInt,
) -> Unit = "wgpuRenderPassEncoderMultiDrawIndexedIndirectCount"
///|
pub extern "C" fn wgpuRenderPassEncoderMultiDrawIndirect(
encoder : WGPURenderPassEncoder,
buffer : WGPUBuffer,
offset : UInt64,
count : UInt,
) -> Unit = "wgpuRenderPassEncoderMultiDrawIndirect"
///|
pub extern "C" fn wgpuRenderPassEncoderMultiDrawIndirectCount(
encoder : WGPURenderPassEncoder,
buffer : WGPUBuffer,
offset : UInt64,
count_buffer : WGPUBuffer,
count_buffer_offset : UInt64,
max_count : UInt,
) -> Unit = "wgpuRenderPassEncoderMultiDrawIndirectCount"
///|
pub extern "C" fn wgpuRenderPassEncoderPopDebugGroup(
renderPassEncoder : WGPURenderPassEncoder,
) -> Unit = "wgpuRenderPassEncoderPopDebugGroup"
///|
pub extern "C" fn wgpuRenderPassEncoderPushDebugGroup(
renderPassEncoder : WGPURenderPassEncoder,
groupLabel : WGPUStringView,
) -> Unit = "wgpuRenderPassEncoderPushDebugGroup"
///|
pub extern "C" fn wgpuRenderPassEncoderRelease(
renderPassEncoder : WGPURenderPassEncoder,
) -> Unit = "wgpuRenderPassEncoderRelease"
///|
#borrow(dynamicOffsets)
pub extern "C" fn wgpuRenderPassEncoderSetBindGroup(
renderPassEncoder : WGPURenderPassEncoder,
groupIndex : UInt,
group : WGPUBindGroup,
dynamicOffsetCount : UInt64,
dynamicOffsets : UIntPtr,
) -> Unit = "wgpuRenderPassEncoderSetBindGroup"
///|
#borrow(color)
pub extern "C" fn wgpuRenderPassEncoderSetBlendConstant(
renderPassEncoder : WGPURenderPassEncoder,
color : WGPUColorPtr,
) -> Unit = "wgpuRenderPassEncoderSetBlendConstant"
///|
#borrow(data)
pub extern "C" fn wgpuRenderPassEncoderSetImmediates(
renderPassEncoder : WGPURenderPassEncoder,
offset : UInt,
data : UnitPtr,
size : UInt64,
) -> Unit = "wgpuRenderPassEncoderSetImmediates"
///|
pub extern "C" fn wgpuRenderPassEncoderSetIndexBuffer(
renderPassEncoder : WGPURenderPassEncoder,
buffer : WGPUBuffer,
format : WGPUIndexFormat,
offset : UInt64,
size : UInt64,
) -> Unit = "wgpuRenderPassEncoderSetIndexBuffer"
///|
pub extern "C" fn wgpuRenderPassEncoderSetLabel(
renderPassEncoder : WGPURenderPassEncoder,
label : WGPUStringView,
) -> Unit = "wgpuRenderPassEncoderSetLabel"
///|
pub extern "C" fn wgpuRenderPassEncoderSetPipeline(
renderPassEncoder : WGPURenderPassEncoder,
pipeline : WGPURenderPipeline,
) -> Unit = "wgpuRenderPassEncoderSetPipeline"
///|
pub extern "C" fn wgpuRenderPassEncoderSetScissorRect(
renderPassEncoder : WGPURenderPassEncoder,
x : UInt,
y : UInt,
width : UInt,
height : UInt,
) -> Unit = "wgpuRenderPassEncoderSetScissorRect"
///|
pub extern "C" fn wgpuRenderPassEncoderSetStencilReference(
renderPassEncoder : WGPURenderPassEncoder,
reference : UInt,
) -> Unit = "wgpuRenderPassEncoderSetStencilReference"
///|
pub extern "C" fn wgpuRenderPassEncoderSetVertexBuffer(
renderPassEncoder : WGPURenderPassEncoder,
slot : UInt,
buffer : WGPUBuffer,
offset : UInt64,
size : UInt64,
) -> Unit = "wgpuRenderPassEncoderSetVertexBuffer"
///|
pub extern "C" fn wgpuRenderPassEncoderSetViewport(
renderPassEncoder : WGPURenderPassEncoder,
x : Float,
y : Float,
width : Float,
height : Float,
minDepth : Float,
maxDepth : Float,
) -> Unit = "wgpuRenderPassEncoderSetViewport"
///|
pub extern "C" fn wgpuRenderPassEncoderWriteTimestamp(
renderPassEncoder : WGPURenderPassEncoder,
querySet : WGPUQuerySet,
queryIndex : UInt,
) -> Unit = "wgpuRenderPassEncoderWriteTimestamp"
///|
pub extern "C" fn wgpuRenderPipelineAddRef(
renderPipeline : WGPURenderPipeline,
) -> Unit = "wgpuRenderPipelineAddRef"
///|
pub extern "C" fn wgpuRenderPipelineGetBindGroupLayout(
renderPipeline : WGPURenderPipeline,
groupIndex : UInt,
) -> WGPUBindGroupLayout = "wgpuRenderPipelineGetBindGroupLayout"
///|
pub extern "C" fn wgpuRenderPipelineRelease(
renderPipeline : WGPURenderPipeline,
) -> Unit = "wgpuRenderPipelineRelease"
///|
pub extern "C" fn wgpuRenderPipelineSetLabel(
renderPipeline : WGPURenderPipeline,
label : WGPUStringView,
) -> Unit = "wgpuRenderPipelineSetLabel"
///|
pub extern "C" fn wgpuSamplerAddRef(sampler : WGPUSampler) -> Unit = "wgpuSamplerAddRef"
///|
pub extern "C" fn wgpuSamplerRelease(sampler : WGPUSampler) -> Unit = "wgpuSamplerRelease"
///|
pub extern "C" fn wgpuSamplerSetLabel(
sampler : WGPUSampler,
label : WGPUStringView,
) -> Unit = "wgpuSamplerSetLabel"
///|
#borrow(userdata)
pub extern "C" fn wgpuSetLogCallback(
callback : WGPULogCallback,
userdata : UnitPtr,
) -> Unit = "wgpuSetLogCallback"
///|
pub extern "C" fn wgpuSetLogLevel(level : WGPULogLevel) -> Unit = "wgpuSetLogLevel"
///|
pub extern "C" fn wgpuShaderModuleAddRef(
shaderModule : WGPUShaderModule,
) -> Unit = "wgpuShaderModuleAddRef"
///|
pub extern "C" fn wgpuShaderModuleGetCompilationInfo(
shaderModule : WGPUShaderModule,
callbackInfo : WGPUCompilationInfoCallbackInfo,
) -> WGPUFuture = "wgpuShaderModuleGetCompilationInfo"
///|
pub extern "C" fn wgpuShaderModuleRelease(
shaderModule : WGPUShaderModule,
) -> Unit = "wgpuShaderModuleRelease"
///|
pub extern "C" fn wgpuShaderModuleSetLabel(
shaderModule : WGPUShaderModule,
label : WGPUStringView,
) -> Unit = "wgpuShaderModuleSetLabel"
///|
pub extern "C" fn wgpuSupportedFeaturesFreeMembers(
supportedFeatures : WGPUSupportedFeatures,
) -> Unit = "wgpuSupportedFeaturesFreeMembers"
///|
pub extern "C" fn wgpuSupportedInstanceFeaturesFreeMembers(
supportedInstanceFeatures : WGPUSupportedInstanceFeatures,
) -> Unit = "wgpuSupportedInstanceFeaturesFreeMembers"
///|
pub extern "C" fn wgpuSupportedWGSLLanguageFeaturesFreeMembers(
supportedWGSLLanguageFeatures : WGPUSupportedWGSLLanguageFeatures,
) -> Unit = "wgpuSupportedWGSLLanguageFeaturesFreeMembers"
///|
pub extern "C" fn wgpuSurfaceAddRef(surface : WGPUSurface) -> Unit = "wgpuSurfaceAddRef"
///|
pub extern "C" fn wgpuSurfaceCapabilitiesFreeMembers(
surfaceCapabilities : WGPUSurfaceCapabilities,
) -> Unit = "wgpuSurfaceCapabilitiesFreeMembers"
///|
#borrow(config)
pub extern "C" fn wgpuSurfaceConfigure(
surface : WGPUSurface,
config : WGPUSurfaceConfigurationPtr,
) -> Unit = "wgpuSurfaceConfigure"
///|
#borrow(capabilities)
pub extern "C" fn wgpuSurfaceGetCapabilities(
surface : WGPUSurface,
adapter : WGPUAdapter,
capabilities : WGPUSurfaceCapabilitiesPtr,
) -> WGPUStatus = "wgpuSurfaceGetCapabilities"
///|
#borrow(surfaceTexture)
pub extern "C" fn wgpuSurfaceGetCurrentTexture(
surface : WGPUSurface,
surfaceTexture : WGPUSurfaceTexturePtr,
) -> Unit = "wgpuSurfaceGetCurrentTexture"
///|
pub extern "C" fn wgpuSurfacePresent(surface : WGPUSurface) -> WGPUStatus = "wgpuSurfacePresent"
///|
pub extern "C" fn wgpuSurfaceRelease(surface : WGPUSurface) -> Unit = "wgpuSurfaceRelease"
///|
pub extern "C" fn wgpuSurfaceSetLabel(
surface : WGPUSurface,
label : WGPUStringView,
) -> Unit = "wgpuSurfaceSetLabel"
///|
pub extern "C" fn wgpuSurfaceUnconfigure(surface : WGPUSurface) -> Unit = "wgpuSurfaceUnconfigure"
///|
pub extern "C" fn wgpuTextureAddRef(texture : WGPUTexture) -> Unit = "wgpuTextureAddRef"
///|
#borrow(descriptor)
pub extern "C" fn wgpuTextureCreateView(
texture : WGPUTexture,
descriptor : WGPUTextureViewDescriptorPtr,
) -> WGPUTextureView = "wgpuTextureCreateView"
///|
pub extern "C" fn wgpuTextureDestroy(texture : WGPUTexture) -> Unit = "wgpuTextureDestroy"
///|
pub extern "C" fn wgpuTextureGetDepthOrArrayLayers(
texture : WGPUTexture,
) -> UInt = "wgpuTextureGetDepthOrArrayLayers"
///|
pub extern "C" fn wgpuTextureGetDimension(
texture : WGPUTexture,
) -> WGPUTextureDimension = "wgpuTextureGetDimension"
///|
pub extern "C" fn wgpuTextureGetFormat(
texture : WGPUTexture,
) -> WGPUTextureFormat = "wgpuTextureGetFormat"
///|
pub extern "C" fn wgpuTextureGetHeight(texture : WGPUTexture) -> UInt = "wgpuTextureGetHeight"
///|
pub extern "C" fn wgpuTextureGetMipLevelCount(texture : WGPUTexture) -> UInt = "wgpuTextureGetMipLevelCount"
///|
pub extern "C" fn wgpuTextureGetNativeMetalTexture(
texture : WGPUTexture,
) -> UnitPtr = "wgpuTextureGetNativeMetalTexture"
///|
pub extern "C" fn wgpuTextureGetSampleCount(texture : WGPUTexture) -> UInt = "wgpuTextureGetSampleCount"
///|
pub extern "C" fn wgpuTextureGetTextureBindingViewDimension(
texture : WGPUTexture,
) -> WGPUTextureViewDimension = "wgpuTextureGetTextureBindingViewDimension"
///|
pub extern "C" fn wgpuTextureGetUsage(
texture : WGPUTexture,
) -> WGPUTextureUsage = "wgpuTextureGetUsage"
///|
pub extern "C" fn wgpuTextureGetWidth(texture : WGPUTexture) -> UInt = "wgpuTextureGetWidth"
///|
pub extern "C" fn wgpuTextureRelease(texture : WGPUTexture) -> Unit = "wgpuTextureRelease"
///|
pub extern "C" fn wgpuTextureSetLabel(
texture : WGPUTexture,
label : WGPUStringView,
) -> Unit = "wgpuTextureSetLabel"
///|
pub extern "C" fn wgpuTextureViewAddRef(textureView : WGPUTextureView) -> Unit = "wgpuTextureViewAddRef"
///|
pub extern "C" fn wgpuTextureViewRelease(textureView : WGPUTextureView) -> Unit = "wgpuTextureViewRelease"
///|
pub extern "C" fn wgpuTextureViewSetLabel(
textureView : WGPUTextureView,
label : WGPUStringView,
) -> Unit = "wgpuTextureViewSetLabel"