///|
/// Production-facing motion metrics used to compare export candidates.
pub struct MotionMetrics2 {
path_length : Double
peak_speed : Double
peak_acceleration : Double
average_speed : Double
settled_time : Double
samples : Int
} derive(Debug)
///|
pub fn MotionMetrics2::path_length(self : MotionMetrics2) -> Double {
self.path_length
}
///|
pub fn MotionMetrics2::peak_speed(self : MotionMetrics2) -> Double {
self.peak_speed
}
///|
pub fn MotionMetrics2::peak_acceleration(self : MotionMetrics2) -> Double {
self.peak_acceleration
}
///|
pub fn MotionMetrics2::average_speed(self : MotionMetrics2) -> Double {
self.average_speed
}
///|
pub fn MotionMetrics2::settled_time(self : MotionMetrics2) -> Double {
self.settled_time
}
///|
pub fn MotionMetrics2::samples(self : MotionMetrics2) -> Int {
self.samples
}
///|
pub fn analyze_point_series2(
series : PointSeries2,
target : Point2,
tolerance : Double,
) -> MotionMetrics2 {
let values = series.values()
let times = series.times()
if values.length() == 0 {
return {
path_length: 0.0,
peak_speed: 0.0,
peak_acceleration: 0.0,
average_speed: 0.0,
settled_time: 0.0,
samples: 0,
}
}
let mut length = 0.0
let mut peak_speed = 0.0
let mut peak_acceleration = 0.0
let mut previous_speed = 0.0
let mut settled = if values[values.length() - 1].distance(target) <=
tolerance.abs() {
times[times.length() - 1]
} else {
0.0
}
for index in 1.. Array[Double] {
[
second.path_length - first.path_length,
second.peak_speed - first.peak_speed,
second.peak_acceleration - first.peak_acceleration,
second.average_speed - first.average_speed,
second.settled_time - first.settled_time,
]
}
///|
pub fn metric_within_budget2(
metrics : MotionMetrics2,
maximum_speed : Double,
maximum_acceleration : Double,
) -> Bool {
metrics.peak_speed <= maximum_speed &&
metrics.peak_acceleration <= maximum_acceleration
}
///|
pub struct MotionBudget2 {
maximum_speed : Double
maximum_acceleration : Double
maximum_path_length : Double
} derive(Debug)
///|
pub fn motion_budget2(
maximum_speed : Double,
maximum_acceleration : Double,
maximum_path_length : Double,
) -> MotionBudget2 {
{
maximum_speed: maximum_speed.max(0.0),
maximum_acceleration: maximum_acceleration.max(0.0),
maximum_path_length: maximum_path_length.max(0.0),
}
}
///|
pub fn MotionBudget2::maximum_speed(self : MotionBudget2) -> Double {
self.maximum_speed
}
///|
pub fn MotionBudget2::maximum_acceleration(self : MotionBudget2) -> Double {
self.maximum_acceleration
}
///|
pub fn MotionBudget2::maximum_path_length(self : MotionBudget2) -> Double {
self.maximum_path_length
}
///|
pub fn MotionBudget2::accepts(
self : MotionBudget2,
metrics : MotionMetrics2,
) -> Bool {
metrics.peak_speed <= self.maximum_speed &&
metrics.peak_acceleration <= self.maximum_acceleration &&
metrics.path_length <= self.maximum_path_length
}
///|
pub fn MotionBudget2::violations(
self : MotionBudget2,
metrics : MotionMetrics2,
) -> Array[Double] {
let result : Array[Double] = []
if metrics.peak_speed > self.maximum_speed {
result.push(metrics.peak_speed - self.maximum_speed)
}
if metrics.peak_acceleration > self.maximum_acceleration {
result.push(metrics.peak_acceleration - self.maximum_acceleration)
}
if metrics.path_length > self.maximum_path_length {
result.push(metrics.path_length - self.maximum_path_length)
}
result
}