///|
/// Render mode for converting a loaded glyph slot to a bitmap.
pub(all) enum RenderMode {
Normal
Light
Mono
Lcd
LcdV
Sdf
} derive(Eq, Show)
///|
fn render_mode_from_target_bits(load_flags : Int) -> RenderMode {
match (load_flags & @base.LOAD_TARGET_MODE_MASK) >> 16 {
1 => RenderMode::Light
2 => RenderMode::Mono
3 => RenderMode::Lcd
4 => RenderMode::LcdV
_ => RenderMode::Normal
}
}
///|
fn render_mode_from_load_flags(load_flags : Int) -> RenderMode {
if (load_flags & @base.LOAD_MONOCHROME) != 0 {
RenderMode::Mono
} else {
render_mode_from_target_bits(load_flags)
}
}