///|
/// Bitmap image.
struct Bitmap {
mut rows : UInt
mut width : UInt
mut pitch : Int // positive = top-down, negative = bottom-up
mut buffer : Bytes
mut num_grays : UInt // only meaningful for Gray mode
mut pixel_mode : PixelMode
} derive(Eq, Show)
///|
pub fn Bitmap::new() -> Bitmap {
{
rows: 0U,
width: 0U,
pitch: 0,
buffer: b"",
num_grays: 0U,
pixel_mode: PixelMode::None,
}
}
///|
pub fn Bitmap::rows(self : Bitmap) -> UInt {
self.rows
}
///|
pub fn Bitmap::width(self : Bitmap) -> UInt {
self.width
}
///|
pub fn Bitmap::pitch(self : Bitmap) -> Int {
self.pitch
}
///|
pub fn Bitmap::buffer(self : Bitmap) -> Bytes {
self.buffer
}
///|
pub fn Bitmap::num_grays(self : Bitmap) -> UInt {
self.num_grays
}
///|
pub fn Bitmap::pixel_mode(self : Bitmap) -> PixelMode {
self.pixel_mode
}
///|
pub fn Bitmap::set_rows(self : Bitmap, v : UInt) -> Unit {
self.rows = v
}
///|
pub fn Bitmap::set_width(self : Bitmap, v : UInt) -> Unit {
self.width = v
}
///|
pub fn Bitmap::set_pitch(self : Bitmap, v : Int) -> Unit {
self.pitch = v
}
///|
pub fn Bitmap::set_buffer(self : Bitmap, v : Bytes) -> Unit {
self.buffer = v
}
///|
pub fn Bitmap::set_num_grays(self : Bitmap, v : UInt) -> Unit {
self.num_grays = v
}
///|
pub fn Bitmap::set_pixel_mode(self : Bitmap, v : PixelMode) -> Unit {
self.pixel_mode = v
}