// Generated from WebIDL - DO NOT EDIT
// Source: @webref/idl/WEBGL_multi_draw_instanced_base_vertex_base_instance
///|
/// WEBGL_multi_draw_instanced_base_vertex_base_instance interface
pub type WEBGL_multi_draw_instanced_base_vertex_base_instance
///|
pub extern "js" fn WEBGL_multi_draw_instanced_base_vertex_base_instance::to_js_value(
self : WEBGL_multi_draw_instanced_base_vertex_base_instance,
) -> JsValue =
#| (self) => self
///|
/// Cast JsValue to WEBGL_multi_draw_instanced_base_vertex_base_instance (unchecked)
pub extern "js" fn WEBGL_multi_draw_instanced_base_vertex_base_instance::from_js_value(
v : JsValue,
) -> WEBGL_multi_draw_instanced_base_vertex_base_instance =
#| (v) => v
///|
/// Safely cast JsValue to WEBGL_multi_draw_instanced_base_vertex_base_instance (checked with instanceof)
pub extern "js" fn WEBGL_multi_draw_instanced_base_vertex_base_instance::from_js_value_opt(
v : JsValue,
) -> WEBGL_multi_draw_instanced_base_vertex_base_instance? =
#| (v) => (v instanceof WEBGL_multi_draw_instanced_base_vertex_base_instance) ? { $tag: 1, _0: v } : { $tag: 0 }
///|
/// Safely cast JsValue to WEBGL_multi_draw_instanced_base_vertex_base_instance (checked with instanceof)
pub extern "js" fn JsValue::as_webgl_multi_draw_instanced_base_vertex_base_instance(
self : JsValue,
) -> WEBGL_multi_draw_instanced_base_vertex_base_instance? =
#| (self) => (self instanceof WEBGL_multi_draw_instanced_base_vertex_base_instance) ? { $tag: 1, _0: self } : { $tag: 0 }
///|
/// Cast JsValue to WEBGL_multi_draw_instanced_base_vertex_base_instance (unchecked)
pub extern "js" fn JsValue::to_webgl_multi_draw_instanced_base_vertex_base_instance(
self : JsValue,
) -> WEBGL_multi_draw_instanced_base_vertex_base_instance =
#| (self) => self
///|
pub extern "js" fn WEBGL_multi_draw_instanced_base_vertex_base_instance::multi_draw_arrays_instanced_base_instance_webgl(
self : WEBGL_multi_draw_instanced_base_vertex_base_instance,
mode : GLenum,
firsts_list : Int32ArrayOrArrayOfGLint,
firsts_offset : Int64,
counts_list : Int32ArrayOrArrayOfGLsizei,
counts_offset : Int64,
instance_counts_list : Int32ArrayOrArrayOfGLsizei,
instance_counts_offset : Int64,
base_instances_list : Uint32ArrayOrArrayOfGLuint,
base_instances_offset : Int64,
drawcount : GLsizei,
) -> Unit =
#| (self, mode, firsts_list, firsts_offset, counts_list, counts_offset, instance_counts_list, instance_counts_offset, base_instances_list, base_instances_offset, drawcount) => self.multiDrawArraysInstancedBaseInstanceWEBGL(mode, firsts_list, (firsts_offset.hi * 4294967296 + firsts_offset.lo), counts_list, (counts_offset.hi * 4294967296 + counts_offset.lo), instance_counts_list, (instance_counts_offset.hi * 4294967296 + instance_counts_offset.lo), base_instances_list, (base_instances_offset.hi * 4294967296 + base_instances_offset.lo), drawcount)
///|
pub extern "js" fn WEBGL_multi_draw_instanced_base_vertex_base_instance::multi_draw_elements_instanced_base_vertex_base_instance_webgl(
self : WEBGL_multi_draw_instanced_base_vertex_base_instance,
mode : GLenum,
counts_list : Int32ArrayOrArrayOfGLsizei,
counts_offset : Int64,
type_ : GLenum,
offsets_list : Int32ArrayOrArrayOfGLsizei,
offsets_offset : Int64,
instance_counts_list : Int32ArrayOrArrayOfGLsizei,
instance_counts_offset : Int64,
base_vertices_list : Int32ArrayOrArrayOfGLint,
base_vertices_offset : Int64,
base_instances_list : Uint32ArrayOrArrayOfGLuint,
base_instances_offset : Int64,
drawcount : GLsizei,
) -> Unit =
#| (self, mode, counts_list, counts_offset, type_, offsets_list, offsets_offset, instance_counts_list, instance_counts_offset, base_vertices_list, base_vertices_offset, base_instances_list, base_instances_offset, drawcount) => self.multiDrawElementsInstancedBaseVertexBaseInstanceWEBGL(mode, counts_list, (counts_offset.hi * 4294967296 + counts_offset.lo), type_, offsets_list, (offsets_offset.hi * 4294967296 + offsets_offset.lo), instance_counts_list, (instance_counts_offset.hi * 4294967296 + instance_counts_offset.lo), base_vertices_list, (base_vertices_offset.hi * 4294967296 + base_vertices_offset.lo), base_instances_list, (base_instances_offset.hi * 4294967296 + base_instances_offset.lo), drawcount)