///|
/// A reusable soundboard sound configured for Discord playback.
pub(all) struct SoundboardSound {
name : String
sound_id : SoundboardSoundId
volume : Double
emoji_id : Nullable[EmojiId]
emoji_name : Nullable[String]
guild_id : GuildId?
available : Bool
user : User?
} derive(ToJson, FromJson, Debug)