///|
/// Transport compression for a Gateway connection. Discord compresses what it
/// sends; what the shard sends stays plain.
#non_exhaustive
pub(all) enum GatewayCompression {
/// `compress=zlib-stream`: one zlib context per connection, and every
/// message ends with a `Z_SYNC_FLUSH`.
ZlibStream
/// `compress=zstd-stream`: one zstd frame per connection, and every
/// WebSocket message is one Gateway message flushed to a block boundary.
ZstdStream
} derive(Eq, Debug)
///|
pub extend GatewayCompression with Eq::{equal, not_equal}
///|
/// The `compress` query value Discord expects.
fn GatewayCompression::query_value(self : GatewayCompression) -> String {
match self {
ZlibStream => "zlib-stream"
ZstdStream => "zstd-stream"
}
}
///|
/// A fresh decoder for one connection's `compression`.
fn default_inflater(
compression : GatewayCompression,
max_bytes~ : Int32,
) -> &Inflater {
match compression {
ZlibStream => (ZlibStreamInflater(max_bytes~) : &Inflater)
ZstdStream => (ZstdStreamInflater(max_bytes~) : &Inflater)
}
}
///|
/// Inflates one Gateway message at a time out of a stream that never ends:
/// zlib-stream and zstd-stream differ only in their decoder and in how a
/// message's end is found.
priv struct MessageInflater {
decoder : &@codec_bytes.Decode
// What the stream is called in errors: "zlib-stream" or "zstd-stream".
name : String
// Reused across messages; grows to the largest message seen.
mut out : FixedArray[Byte]
// The most bytes one message may take, compressed or inflated.
max_bytes : Int32
}
///|
/// `decoder` is made with `until=EndOfMember`, so that a stream that ends,
/// which a Gateway stream never does, answers `Done` at once; under the
/// default it would wait for what follows.
fn MessageInflater::new(
decoder : &@codec_bytes.Decode,
name : String,
max_bytes : Int32,
) -> MessageInflater {
{ decoder, name, out: FixedArray::make(16384, 0), max_bytes, }
}
///|
/// Inflates `message`, all of one Gateway message. The stream does not end
/// after it, so `NeedMoreInput` with the message consumed means every byte
/// it holds is out (gaato/codec_bytes' first rule).
fn MessageInflater::inflate(
self : MessageInflater,
message : BytesView,
) -> Bytes raise InflateError {
let mut input = message
let mut len = 0
while true {
if len == self.out.length() {
let grown = FixedArray::make(len * 2, b'\x00')
self.out.blit_to(grown, len~)
self.out = grown
}
let status = self.decoder.step(
input,
self.out.mut_view(start=len),
end=false,
) catch {
CodecError(_, message) => raise Malformed(message~)
}
len += self.decoder.last_produced()
if len > self.max_bytes {
raise TooLarge(limit=self.max_bytes)
}
input = input[self.decoder.last_consumed():]
match status {
NeedMoreInput => break
NeedMoreOutput => continue
Done => raise Malformed(message="\{self.name} ended")
}
}
Bytes::from_array(self.out[:len])
}
///|
fn utf8_message(plain : Bytes) -> String raise InflateError {
@utf8.decode(plain) catch {
_ => raise InflateError::InvalidUtf8
}
}
///|
/// zlib-stream: a message may come in several WebSocket messages, and ends
/// with the `00 00 ff ff` of a sync flush.
priv struct ZlibStreamInflater {
message : MessageInflater
pending : Array[Byte]
}
///|
fn ZlibStreamInflater::ZlibStreamInflater(
max_bytes~ : Int32 = DEFAULT_MAX_MESSAGE_BYTES,
) -> ZlibStreamInflater {
{
message: MessageInflater::new(
@zlib.Decoder(until=EndOfMember),
"zlib-stream",
max_bytes,
),
pending: [],
}
}
///|
fn has_sync_flush_suffix(bytes : Array[Byte]) -> Bool {
bytes is [.., 0x00, 0x00, 0xff, 0xff]
}
///|
impl Inflater for ZlibStreamInflater with fn push(self, bytes) {
let max_bytes = self.message.max_bytes
if self.pending.length() + bytes.length() > max_bytes {
self.pending.clear()
raise TooLarge(limit=max_bytes)
}
for byte in bytes {
self.pending.push(byte)
}
if !has_sync_flush_suffix(self.pending) {
return None
}
let compressed = Bytes::from_array(self.pending)
self.pending.clear()
Some(utf8_message(self.message.inflate(compressed)))
}
///|
/// zstd-stream: every WebSocket message is a whole Gateway message, flushed
/// to a block boundary of the one frame the connection never ends.
priv struct ZstdStreamInflater {
message : MessageInflater
}
///|
/// The decoder keeps the default window limit (2^27 bytes): Discord picks the
/// window, and a frame that declares a larger one ends the connection.
fn ZstdStreamInflater::ZstdStreamInflater(
max_bytes~ : Int32 = DEFAULT_MAX_MESSAGE_BYTES,
) -> ZstdStreamInflater {
{
message: MessageInflater::new(
@zstd.Decoder(until=EndOfMember),
"zstd-stream",
max_bytes,
),
}
}
///|
impl Inflater for ZstdStreamInflater with fn push(self, bytes) {
if bytes.length() > self.message.max_bytes {
raise TooLarge(limit=self.message.max_bytes)
}
Some(utf8_message(self.message.inflate(bytes)))
}