///|
// Represents a NAMED_UNIT entity (often used inside complex instances).
// In our fixtures this appears as: NAMED_UNIT(*)
pub struct NamedUnit {
dimensions : String
}
///|
pub fn NamedUnit::new(dimensions : String) -> NamedUnit {
NamedUnit::{ dimensions, }
}
///|
pub impl @step.Entity for NamedUnit with fn to_step(self) {
"NAMED_UNIT(\{self.dimensions})"
}