///|
pub using @sys {
INIT_AUDIO,
INIT_VIDEO,
INIT_JOYSTICK,
INIT_HAPTIC,
INIT_GAMEPAD,
INIT_EVENTS,
INIT_SENSOR,
INIT_CAMERA,
}
///|
pub fn init_lib(flags : UInt) -> Unit raise SdlError {
check_ok(@sys.init_lib(flags), "SDL_Init")
}
///|
pub fn quit() -> Unit {
@sys.quit()
}