///|
fn Canvas::to_sys(self : Self) -> @sys.Canvas {
self.raw
}
///|
pub fn Canvas::draw_text(
self : Self,
text : Bytes,
x~ : Float,
y~ : Float,
font : Font,
paint : Paint,
) -> Unit {
@sys.canvas_draw_simple_text(
self.to_sys(),
text,
text.length().to_uint64(),
0,
x,
y,
font.to_sys(),
paint.to_sys(),
)
}