///|
pub fn[C : @minimoon.IsChildren] badge_link(
on_tap~ : @minimoon.Cmd,
variant? : Tone = Default,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant=Link,
class="mmui-badge-link " + class,
badge(variant~, children),
)
}
///|
pub fn[C : @minimoon.IsChildren] breadcrumb_link(
on_tap~ : @minimoon.Cmd,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant=Link,
class="mmui-breadcrumb-link " + class,
children,
)
}
///|
pub fn[C : @minimoon.IsChildren] bubble_content_link(
on_tap~ : @minimoon.Cmd,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant=Link,
class="mmui-bubble-content-link " + class,
children,
)
}
///|
pub fn[C : @minimoon.IsChildren] bubble_content_button(
on_tap~ : @minimoon.Cmd,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant=Link,
class="mmui-bubble-content-button " + class,
children,
)
}
///|
pub fn[C : @minimoon.IsChildren] item_link(
on_tap~ : @minimoon.Cmd,
variant? : Tone = Default,
size? : Size = Medium,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant=Link,
class="mmui-item-link " + class,
item(variant~, size~, children),
)
}
///|
pub fn[C : @minimoon.IsChildren] marker_link(
on_tap~ : @minimoon.Cmd,
variant? : MarkerVariant = PlainMarker,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant=Link,
class="mmui-marker-link " + class,
marker(variant~, children),
)
}
///|
pub fn[C : @minimoon.IsChildren] input_group_button(
variant? : ButtonVariant = Ghost,
size? : ButtonSize = Sm,
on_tap~ : @minimoon.Cmd,
disabled? : Bool = false,
id? : String = "",
class? : String = "",
children : C,
) -> @minimoon.Node {
button(
on_tap~,
disabled~,
id~,
variant~,
size~,
class="mmui-input-group-button " + class,
children,
)
}
///|
pub fn button_group_separator(
orientation? : Orientation = Vertical,
) -> @minimoon.Node {
separator(orientation~)
}
///|
pub fn item_separator() -> @minimoon.Node {
separator()
}
///|
pub fn input_otp_separator() -> @minimoon.Node {
@minimoon.span(class="mmui-input-otp-separator", "−")
}
///|
pub fn select_separator() -> @minimoon.Node {
separator()
}