// Generated by scripts/generate.mjs from bindings/api.mjs. Do not edit.

///|
#external
pub type ShaderPass

///|
#module("@mizchi/three-mbt/render-extra")
pub extern "js" fn ShaderPass::ShaderPass(
  material : ShaderMaterial,
  texture_id : String,
) -> ShaderPass = "shaderPass"

///|
pub fn ShaderPass::as_pass(self : ShaderPass) -> Pass = "%identity"

///|
pub extern "js" fn ShaderPass::material(self : ShaderPass) -> ShaderMaterial =
  #| (self) => self.material

///|
pub extern "js" fn ShaderPass::uniforms(self : ShaderPass) -> Uniforms =
  #| (self) => self.uniforms

///|
pub extern "js" fn ShaderPass::texture_id(self : ShaderPass) -> String =
  #| (self) => self.textureID

///|
pub extern "js" fn ShaderPass::set_texture_id(
  self : ShaderPass,
  value : String,
) -> Unit =
  #| (self, value) => { self.textureID = value; }