// Generated by scripts/generate.mjs from bindings/api.mjs. Do not edit.
///|
#external
pub type BoxGeometry
///|
#module("@mizchi/three-mbt/constructors")
pub extern "js" fn BoxGeometry::BoxGeometry(
width : Double,
height : Double,
depth : Double,
) -> BoxGeometry = "boxGeometry"
///|
#module("@mizchi/three-mbt/constructors")
pub extern "js" fn BoxGeometry::segmented(
width : Double,
height : Double,
depth : Double,
width_segments : Int,
height_segments : Int,
depth_segments : Int,
) -> BoxGeometry = "BoxGeometry_segmented"
///|
pub fn BoxGeometry::as_buffer_geometry(self : BoxGeometry) -> BufferGeometry = "%identity"
///|
extern "js" fn BoxGeometry::ffi_parameters_json(
self : BoxGeometry,
) -> JsResult[String] =
#| (self) => { try { return { ok: true, value: (() => JSON.stringify(self.parameters))() }; } catch (error) { return { ok: false, error: String(error) }; } }
///|
pub fn BoxGeometry::parameters_json(
self : BoxGeometry,
) -> Json raise SerializationError {
match self.ffi_parameters_json().into_result() {
Ok(value) =>
@json.parse(value) catch {
error => raise SerializationError((error : Error).to_string())
}
Err(message) => raise SerializationError(message)
}
}
///|
pub extern "js" fn BoxGeometry::id(self : BoxGeometry) -> Int =
#| (self) => self.id
///|
pub extern "js" fn BoxGeometry::name(self : BoxGeometry) -> String =
#| (self) => self.name
///|
pub extern "js" fn BoxGeometry::set_name(
self : BoxGeometry,
value : String,
) -> Unit =
#| (self, value) => { self.name = value; }
///|
pub extern "js" fn BoxGeometry::set_attribute(
self : BoxGeometry,
name : String,
attribute : BufferAttribute,
) -> BufferGeometry =
#| (self, name, attribute) => self.setAttribute(name, attribute)
///|
extern "js" fn BoxGeometry::ffi_get_attribute(
self : BoxGeometry,
name : String,
) -> Nullable[BufferAttribute] =
#| (self, name) => self.getAttribute(name)
///|
pub fn BoxGeometry::get_attribute(
self : BoxGeometry,
name : String,
) -> BufferAttribute? {
self.ffi_get_attribute(name).to_option()
}
///|
pub extern "js" fn BoxGeometry::has_attribute(
self : BoxGeometry,
name : String,
) -> Bool =
#| (self, name) => self.hasAttribute(name)
///|
pub extern "js" fn BoxGeometry::set_indices(
self : BoxGeometry,
indices : FixedArray[Int],
) -> BufferGeometry =
#| (self, indices) => self.setIndex(indices)
///|
extern "js" fn BoxGeometry::ffi_get_index(
self : BoxGeometry,
) -> Nullable[BufferAttribute] =
#| (self) => self.getIndex()
///|
pub fn BoxGeometry::get_index(self : BoxGeometry) -> BufferAttribute? {
self.ffi_get_index().to_option()
}
///|
pub extern "js" fn BoxGeometry::compute_vertex_normals(
self : BoxGeometry,
) -> Unit =
#| (self) => self.computeVertexNormals()
///|
pub extern "js" fn BoxGeometry::compute_bounding_box(
self : BoxGeometry,
) -> Unit =
#| (self) => self.computeBoundingBox()
///|
pub extern "js" fn BoxGeometry::compute_bounding_sphere(
self : BoxGeometry,
) -> Unit =
#| (self) => self.computeBoundingSphere()
///|
extern "js" fn BoxGeometry::ffi_bounding_box(
self : BoxGeometry,
) -> Nullable[Box3] =
#| (self) => self.boundingBox
///|
pub fn BoxGeometry::bounding_box(self : BoxGeometry) -> Box3? {
self.ffi_bounding_box().to_option()
}
///|
extern "js" fn BoxGeometry::ffi_bounding_sphere(
self : BoxGeometry,
) -> Nullable[Sphere] =
#| (self) => self.boundingSphere
///|
pub fn BoxGeometry::bounding_sphere(self : BoxGeometry) -> Sphere? {
self.ffi_bounding_sphere().to_option()
}
///|
pub extern "js" fn BoxGeometry::translate(
self : BoxGeometry,
x : Double,
y : Double,
z : Double,
) -> BufferGeometry =
#| (self, x, y, z) => self.translate(x, y, z)
///|
pub extern "js" fn BoxGeometry::scale(
self : BoxGeometry,
x : Double,
y : Double,
z : Double,
) -> BufferGeometry =
#| (self, x, y, z) => self.scale(x, y, z)
///|
pub extern "js" fn BoxGeometry::rotate_x(
self : BoxGeometry,
angle : Double,
) -> BufferGeometry =
#| (self, angle) => self.rotateX(angle)
///|
pub extern "js" fn BoxGeometry::rotate_y(
self : BoxGeometry,
angle : Double,
) -> BufferGeometry =
#| (self, angle) => self.rotateY(angle)
///|
pub extern "js" fn BoxGeometry::rotate_z(
self : BoxGeometry,
angle : Double,
) -> BufferGeometry =
#| (self, angle) => self.rotateZ(angle)
///|
pub extern "js" fn BoxGeometry::apply_matrix4(
self : BoxGeometry,
matrix : Matrix4,
) -> BufferGeometry =
#| (self, matrix) => self.applyMatrix4(matrix)
///|
pub extern "js" fn BoxGeometry::center(self : BoxGeometry) -> BufferGeometry =
#| (self) => self.center()
///|
pub extern "js" fn BoxGeometry::dispose(self : BoxGeometry) -> Unit =
#| (self) => self.dispose()