///|
pub(all) enum DracoEncodingMethod {
SequentialEncoding = 0
EdgeBreakerEncoding = 1
} derive(Eq, Debug)
///|
pub(all) enum MouseAction {
MouseRotate = 0
MouseDolly = 1
MousePan = 2
MouseDisabled = 3
} derive(Eq, Debug)
///|
pub(all) enum TouchAction {
TouchRotate = 0
TouchPan = 1
TouchDollyPan = 2
TouchDollyRotate = 3
TouchDisabled = 4
} derive(Eq, Debug)
///|
pub(all) enum OrbitCursorStyle {
AutoCursor
GrabCursor
} derive(Eq, Debug)
///|
pub(all) enum TextDirection {
LeftToRight
RightToLeft
TopToBottom
} derive(Eq, Debug)
///|
pub(all) enum StrokeLineJoin {
MiterJoin
RoundJoin
BevelJoin
} derive(Eq, Debug)
///|
pub(all) enum StrokeLineCap {
ButtCap
RoundCap
SquareCap
} derive(Eq, Debug)
///|
pub(all) enum Side {
FrontSide = 0
BackSide = 1
DoubleSide = 2
} derive(Eq, Debug)
///|
pub(all) enum Wrapping {
RepeatWrapping = 1000
ClampToEdgeWrapping = 1001
MirroredRepeatWrapping = 1002
} derive(Eq, Debug)
///|
pub(all) enum MagnificationFilter {
Nearest = 1003
Linear = 1006
} derive(Eq, Debug)
///|
pub(all) enum MinificationFilter {
Nearest = 1003
NearestMipmapNearest = 1004
NearestMipmapLinear = 1005
Linear = 1006
LinearMipmapNearest = 1007
LinearMipmapLinear = 1008
} derive(Eq, Debug)
///|
pub(all) enum ToneMapping {
NoToneMapping = 0
LinearToneMapping = 1
ReinhardToneMapping = 2
CineonToneMapping = 3
ACESFilmicToneMapping = 4
AgXToneMapping = 6
NeutralToneMapping = 7
} derive(Eq, Debug)
///|
pub(all) enum LoopMode {
LoopOnce = 2200
LoopRepeat = 2201
LoopPingPong = 2202
} derive(Eq, Debug)
///|
pub(all) enum ColorSpace {
NoColorSpace
SRGB
LinearSRGB
} derive(Eq, Debug)
///|
pub(all) enum HDRDataType {
Float = 1015
HalfFloat = 1016
} derive(Eq, Debug)
///|
pub(all) enum TextureMapping {
UV = 300
CubeReflection = 301
CubeRefraction = 302
EquirectangularReflection = 303
EquirectangularRefraction = 304
CubeUVReflection = 306
} derive(Eq, Debug)
///|
extern "js" fn Texture::color_space_ffi(self : Texture) -> String =
#| self => self.colorSpace
///|
pub fn Texture::color_space(self : Texture) -> ColorSpace {
match self.color_space_ffi() {
"srgb" => SRGB
"srgb-linear" => LinearSRGB
_ => NoColorSpace
}
}
///|
pub(all) enum OutputColorSpace {
SRGB
LinearSRGB
} derive(Eq, Debug)
///|
fn OutputColorSpace::to_js(self : OutputColorSpace) -> String {
match self {
SRGB => "srgb"
LinearSRGB => "srgb-linear"
}
}
///|
fn ColorSpace::to_js(self : ColorSpace) -> String {
match self {
NoColorSpace => ""
SRGB => "srgb"
LinearSRGB => "srgb-linear"
}
}
///|
extern "js" fn Texture::set_color_space_ffi(
self : Texture,
value : String,
) -> Unit =
#| (self, value) => { self.colorSpace = value; }
///|
pub fn Texture::set_color_space(self : Texture, value : ColorSpace) -> Unit {
self.set_color_space_ffi(value.to_js())
}
///|
extern "js" fn WebGLRenderer::set_output_color_space_ffi(
self : WebGLRenderer,
value : String,
) -> Unit =
#| (self, value) => { self.outputColorSpace = value; }
///|
pub fn WebGLRenderer::set_output_color_space(
self : WebGLRenderer,
value : OutputColorSpace,
) -> Unit {
self.set_output_color_space_ffi(value.to_js())
}
///|
pub(all) enum NormalMapType {
TangentSpace = 0
ObjectSpace = 1
} derive(Eq, Debug)
///|
pub(all) enum ShadowMapType {
Basic = 0
PCF = 1
PCFSoft = 2
VSM = 3
} derive(Eq, Debug)
///|
pub(all) enum TransformMode {
Translate = 0
Rotate = 1
Scale = 2
} derive(Eq, Debug)
///|
pub(all) enum TransformSpace {
World = 0
Local = 1
} derive(Eq, Debug)
///|
pub(all) enum BufferUsage {
StaticDraw = 35044
DynamicDraw = 35048
StreamDraw = 35040
} derive(Eq, Debug)
///|
pub(all) enum CatmullRomType {
Centripetal = 0
Chordal = 1
CatmullRom = 2
} derive(Eq, Debug)
///|
pub(all) enum TextureFormat {
RGBA = 1023
Red = 1028
RG = 1030
} derive(Eq, Debug)
///|
pub(all) enum GLSLVersion {
GLSL1 = 100
GLSL3 = 300
} derive(Eq, Debug)
///|
pub(all) enum InterpolationMode {
Discrete = 2300
Linear = 2301
Smooth = 2302
Bezier = 2303
} derive(Eq, Debug)
///|
pub(all) enum AnimationBlendMode {
Normal = 2500
Additive = 2501
} derive(Eq, Debug)
///|
pub(all) enum CoordinateSystem {
WebGL = 2000
WebGPU = 2001
} derive(Eq, Debug)
///|
pub(all) enum CombineOperation {
Multiply = 0
Mix = 1
Add = 2
} derive(Eq, Debug)
///|
pub(all) enum InterpolationEnding {
ZeroCurvature = 2400
ZeroSlope = 2401
WrapAround = 2402
} derive(Eq, Debug)
///|
pub(all) enum AttributeGPUType {
Float = 1015
Int = 1013
} derive(Eq, Debug)
///|
pub(all) enum TrianglesDrawMode {
Triangles = 0
Strip = 1
Fan = 2
} derive(Eq, Debug)
///|
pub(all) enum GTAOOutput {
Off = 7
Default = 0
Diffuse = 1
Depth = 2
Normal = 3
AO = 4
Denoise = 5
} derive(Eq, Debug)