// Generated by scripts/generate.mjs from bindings/api.mjs. Do not edit.

///|
#external
pub type RoundedBoxGeometry

///|
#module("@mizchi/three-mbt/modeling")
pub extern "js" fn RoundedBoxGeometry::RoundedBoxGeometry(
  width : Double,
  height : Double,
  depth : Double,
  segments : Int,
  radius : Double,
) -> RoundedBoxGeometry = "roundedBoxGeometry"

///|
pub fn RoundedBoxGeometry::as_buffer_geometry(
  self : RoundedBoxGeometry,
) -> BufferGeometry = "%identity"

///|
pub fn RoundedBoxGeometry::as_box_geometry(
  self : RoundedBoxGeometry,
) -> BoxGeometry = "%identity"

///|
pub extern "js" fn RoundedBoxGeometry::id(self : RoundedBoxGeometry) -> Int =
  #| (self) => self.id

///|
pub extern "js" fn RoundedBoxGeometry::name(
  self : RoundedBoxGeometry,
) -> String =
  #| (self) => self.name

///|
pub extern "js" fn RoundedBoxGeometry::set_name(
  self : RoundedBoxGeometry,
  value : String,
) -> Unit =
  #| (self, value) => { self.name = value; }

///|
pub extern "js" fn RoundedBoxGeometry::set_attribute(
  self : RoundedBoxGeometry,
  name : String,
  attribute : BufferAttribute,
) -> BufferGeometry =
  #| (self, name, attribute) => self.setAttribute(name, attribute)

///|
extern "js" fn RoundedBoxGeometry::ffi_get_attribute(
  self : RoundedBoxGeometry,
  name : String,
) -> Nullable[BufferAttribute] =
  #| (self, name) => self.getAttribute(name)

///|
pub fn RoundedBoxGeometry::get_attribute(
  self : RoundedBoxGeometry,
  name : String,
) -> BufferAttribute? {
  self.ffi_get_attribute(name).to_option()
}

///|
pub extern "js" fn RoundedBoxGeometry::has_attribute(
  self : RoundedBoxGeometry,
  name : String,
) -> Bool =
  #| (self, name) => self.hasAttribute(name)

///|
pub extern "js" fn RoundedBoxGeometry::set_indices(
  self : RoundedBoxGeometry,
  indices : FixedArray[Int],
) -> BufferGeometry =
  #| (self, indices) => self.setIndex(indices)

///|
extern "js" fn RoundedBoxGeometry::ffi_get_index(
  self : RoundedBoxGeometry,
) -> Nullable[BufferAttribute] =
  #| (self) => self.getIndex()

///|
pub fn RoundedBoxGeometry::get_index(
  self : RoundedBoxGeometry,
) -> BufferAttribute? {
  self.ffi_get_index().to_option()
}

///|
pub extern "js" fn RoundedBoxGeometry::compute_vertex_normals(
  self : RoundedBoxGeometry,
) -> Unit =
  #| (self) => self.computeVertexNormals()

///|
pub extern "js" fn RoundedBoxGeometry::compute_bounding_box(
  self : RoundedBoxGeometry,
) -> Unit =
  #| (self) => self.computeBoundingBox()

///|
pub extern "js" fn RoundedBoxGeometry::compute_bounding_sphere(
  self : RoundedBoxGeometry,
) -> Unit =
  #| (self) => self.computeBoundingSphere()

///|
extern "js" fn RoundedBoxGeometry::ffi_bounding_box(
  self : RoundedBoxGeometry,
) -> Nullable[Box3] =
  #| (self) => self.boundingBox

///|
pub fn RoundedBoxGeometry::bounding_box(self : RoundedBoxGeometry) -> Box3? {
  self.ffi_bounding_box().to_option()
}

///|
extern "js" fn RoundedBoxGeometry::ffi_bounding_sphere(
  self : RoundedBoxGeometry,
) -> Nullable[Sphere] =
  #| (self) => self.boundingSphere

///|
pub fn RoundedBoxGeometry::bounding_sphere(
  self : RoundedBoxGeometry,
) -> Sphere? {
  self.ffi_bounding_sphere().to_option()
}

///|
pub extern "js" fn RoundedBoxGeometry::translate(
  self : RoundedBoxGeometry,
  x : Double,
  y : Double,
  z : Double,
) -> BufferGeometry =
  #| (self, x, y, z) => self.translate(x, y, z)

///|
pub extern "js" fn RoundedBoxGeometry::scale(
  self : RoundedBoxGeometry,
  x : Double,
  y : Double,
  z : Double,
) -> BufferGeometry =
  #| (self, x, y, z) => self.scale(x, y, z)

///|
pub extern "js" fn RoundedBoxGeometry::rotate_x(
  self : RoundedBoxGeometry,
  angle : Double,
) -> BufferGeometry =
  #| (self, angle) => self.rotateX(angle)

///|
pub extern "js" fn RoundedBoxGeometry::rotate_y(
  self : RoundedBoxGeometry,
  angle : Double,
) -> BufferGeometry =
  #| (self, angle) => self.rotateY(angle)

///|
pub extern "js" fn RoundedBoxGeometry::rotate_z(
  self : RoundedBoxGeometry,
  angle : Double,
) -> BufferGeometry =
  #| (self, angle) => self.rotateZ(angle)

///|
pub extern "js" fn RoundedBoxGeometry::apply_matrix4(
  self : RoundedBoxGeometry,
  matrix : Matrix4,
) -> BufferGeometry =
  #| (self, matrix) => self.applyMatrix4(matrix)

///|
pub extern "js" fn RoundedBoxGeometry::center(
  self : RoundedBoxGeometry,
) -> BufferGeometry =
  #| (self) => self.center()

///|
pub extern "js" fn RoundedBoxGeometry::dispose(
  self : RoundedBoxGeometry,
) -> Unit =
  #| (self) => self.dispose()