// Generated by scripts/generate.mjs from bindings/api.mjs. Do not edit.
///|
#external
pub type ShaderPass
///|
#module("@mizchi/three-mbt/render-extra")
pub extern "js" fn ShaderPass::ShaderPass(
material : ShaderMaterial,
texture_id : String,
) -> ShaderPass = "shaderPass"
///|
pub fn ShaderPass::as_pass(self : ShaderPass) -> Pass = "%identity"
///|
pub extern "js" fn ShaderPass::material(self : ShaderPass) -> ShaderMaterial =
#| (self) => self.material
///|
pub extern "js" fn ShaderPass::uniforms(self : ShaderPass) -> Uniforms =
#| (self) => self.uniforms
///|
pub extern "js" fn ShaderPass::texture_id(self : ShaderPass) -> String =
#| (self) => self.textureID
///|
pub extern "js" fn ShaderPass::set_texture_id(
self : ShaderPass,
value : String,
) -> Unit =
#| (self, value) => { self.textureID = value; }