///|
struct SymbolId {
value : UInt32
} derive(Eq, Debug)
///|
pub fn SymbolId::new(value : UInt32) -> SymbolId {
{ value, }
}
///|
pub fn SymbolId::value(self : SymbolId) -> UInt32 {
self.value
}
///|
struct FieldId {
value : UInt32
} derive(Eq, Debug)
///|
pub fn FieldId::new(value : UInt32) -> FieldId {
{ value, }
}
///|
pub fn FieldId::value(self : FieldId) -> UInt32 {
self.value
}
///|
struct StateId {
value : UInt32
} derive(Eq, Debug)
///|
pub fn StateId::new(value : UInt32) -> StateId {
{ value, }
}
///|
pub fn StateId::value(self : StateId) -> UInt32 {
self.value
}