///|
/// One level of a cursor: the siblings (with their fields) and the current
/// position among them.
priv struct CursorFrame {
/// Never changed after the frame is made, so copies share it.
siblings : Array[(PathStep?, NodeRef)]
/// The parent's path (the start node's frame has the empty path).
parent_path : NodePath
mut index : Int
}
///|
/// A tree-sitter-style cursor: the caller moves it with the `goto_*` methods.
/// Each `goto_*` returns `false` and leaves the cursor in place when there is
/// nowhere to go. Its state is a stack of frames, not recursion. A cursor
/// belongs to its caller; `copy` gives an independent cursor.
pub struct TreeCursor {
priv frames : Array[CursorFrame]
}
///|
/// A cursor at `root` (depth 0, no field).
pub fn TreeCursor::new(root : NodeRef) -> TreeCursor {
{
frames: [
{ siblings: [(None, root)], parent_path: NodePath::root(), index: 0, },
],
}
}
///|
fn TreeCursor::top(self : TreeCursor) -> CursorFrame {
self.frames[self.frames.length() - 1]
}
///|
/// The node at the cursor.
pub fn TreeCursor::node(self : TreeCursor) -> NodeRef {
let f = self.top()
f.siblings[f.index].1
}
///|
/// The node's field in its parent (`"arguments"`, …); `None` at the start
/// node.
pub fn TreeCursor::field_name(self : TreeCursor) -> String? {
let f = self.top()
f.siblings[f.index].0.map(step => step.field)
}
///|
/// The steps from the start node to the node (each frame keeps its parent's
/// path, so this is O(1)).
pub fn TreeCursor::path(self : TreeCursor) -> NodePath {
let f = self.top()
match f.siblings[f.index].0 {
Some(step) => f.parent_path.child(step.field, step.index)
None => f.parent_path
}
}
///|
/// The number of `goto_*` steps below the start node (0 at the start node).
pub fn TreeCursor::depth(self : TreeCursor) -> Int {
self.frames.length() - 1
}
///|
/// Move to the child that `choose` picks among the node's children.
fn TreeCursor::descend(
self : TreeCursor,
choose : (Array[(PathStep?, NodeRef)]) -> Int?,
) -> Bool {
let kids = self
.node()
.children_with_fields()
.map(x => (Some({ field: x.0, index: x.1, }), x.2))
guard choose(kids) is Some(i) else { return false }
let parent_path = self.path()
self.frames.push({ siblings: kids, parent_path, index: i, })
true
}
///|
pub fn TreeCursor::goto_first_child(self : TreeCursor) -> Bool {
self.descend(kids => if kids.is_empty() { None } else { Some(0) })
}
///|
pub fn TreeCursor::goto_last_child(self : TreeCursor) -> Bool {
self.descend(kids => {
if kids.is_empty() {
None
} else {
Some(kids.length() - 1)
}
})
}
///|
pub fn TreeCursor::goto_next_sibling(self : TreeCursor) -> Bool {
let f = self.top()
if f.index + 1 < f.siblings.length() {
f.index = f.index + 1
true
} else {
false
}
}
///|
pub fn TreeCursor::goto_previous_sibling(self : TreeCursor) -> Bool {
let f = self.top()
if f.index > 0 {
f.index = f.index - 1
true
} else {
false
}
}
///|
pub fn TreeCursor::goto_parent(self : TreeCursor) -> Bool {
if self.frames.length() > 1 {
ignore(self.frames.pop())
true
} else {
false
}
}
///|
/// Move to the child whose range contains `p`, or else to the first child
/// that starts after `p`. Where children overlap (a doc comment and its
/// attributes), the innermost one that contains `p` wins, and the first in
/// source order among equals.
///
/// To reach `Tree::node_at(p)`, descend while the new node contains `p`, and
/// step back with `goto_parent` from the first one that does not: a loop that
/// only calls `goto_first_child_for` goes one node too far whenever
/// `node_at(p)` has children after `p`. (Where a port's doc comment with
/// attributes overlaps the port declaration only in part, the descent stops
/// at the comment, which contains `node_at(p)`.)
pub fn TreeCursor::goto_first_child_for(
self : TreeCursor,
p : @ast.Location,
) -> Bool {
self.descend(kids => {
let mut best : Int? = None
for i, x in kids {
let r = x.1.range()
if contains(r, p) {
match best {
None => best = Some(i)
Some(b) => {
let br = kids[b].1.range()
if within(r, br) && r != br {
best = Some(i)
}
}
}
}
}
match best {
Some(_) => best
None => kids.search_by(x => !at_or_before(x.1.range().start, p))
}
})
}
///|
/// Move the cursor to a new start node (depth 0).
pub fn TreeCursor::reset(self : TreeCursor, node : NodeRef) -> Unit {
self.frames.clear()
self.frames.push({
siblings: [(None, node)],
parent_path: NodePath::root(),
index: 0,
})
}
///|
/// An independent cursor at the same place.
pub fn TreeCursor::copy(self : TreeCursor) -> TreeCursor {
{
frames: self.frames.map(f => {
siblings: f.siblings,
parent_path: f.parent_path,
index: f.index,
}),
}
}