///|
/// What an `Enter` event tells: only what a streaming parser knows when a node
/// starts. `field` is the node's field in its parent and `path` the steps from
/// the start node (`None` and the empty path for the start node); `depth` is
/// `path.depth()`.
pub struct EnterEvent {
category : String
kind : String
field : String?
start : @ast.Location
depth : Int
path : NodePath
} derive(Eq, Debug)
///|
/// What a `Leave` event tells: the finished node, with the depth and path of
/// its `Enter`.
pub struct LeaveEvent {
node : NodeRef
depth : Int
path : NodePath
} derive(Eq, Debug)
///|
/// An `EnterEvent`; its `depth` is `path.depth()`. Event sources outside this
/// package build events with `new`, so fields added later need not break
/// them.
pub fn EnterEvent::new(
category~ : String,
kind~ : String,
field~ : String?,
start~ : @ast.Location,
path~ : NodePath,
) -> EnterEvent {
{ category, kind, field, start, depth: path.depth(), path, }
}
///|
/// A `LeaveEvent`; its `depth` is `path.depth()`.
pub fn LeaveEvent::new(node~ : NodeRef, path~ : NodePath) -> LeaveEvent {
{ node, depth: path.depth(), path, }
}
///|
/// A traversal event, in walk order.
pub(all) enum Event {
Enter(EnterEvent)
Leave(LeaveEvent)
} derive(Eq, Debug)
///|
/// A pull source of events in walk order. `skip_children` is valid right
/// after an `Enter`: the next event is then that node's `Leave`. Elsewhere it
/// does nothing.
pub(open) trait EventSource {
fn next(Self) -> Event?
fn skip_children(Self) -> Unit
}
///|
/// One open node of a reader: its children with their fields.
priv struct ReaderFrame {
entered : NodeRef
path : NodePath
fields : Array[(String, Int, NodeRef)]
mut at : Int
}
///|
/// Reads the events of a tree one at a time (the walk engine, paused between
/// `next` calls). Each reader owns its state; readers over one tree do not
/// affect each other.
pub struct EventReader {
priv stack : Array[ReaderFrame]
/// The node whose `Enter` was returned last (with its path), until its
/// children are read.
priv mut pending : (NodeRef, NodePath)?
/// The root, until its `Enter` is returned.
priv mut root : NodeRef?
}
///|
/// A reader positioned before `root`'s `Enter`.
pub fn EventReader::new(root : NodeRef) -> EventReader {
{ stack: [], pending: None, root: Some(root), }
}
///|
fn enter_event(n : NodeRef, field : String?, path : NodePath) -> Event {
Enter(
EnterEvent::new(
category=n.category(),
kind=n.kind(),
field~,
start=n.range().start,
path~,
),
)
}
///|
pub impl EventSource for EventReader with fn next(self) {
if self.pending is Some((n, path)) {
self.pending = None
self.stack.push({
entered: n,
path,
fields: n.children_with_fields(),
at: 0,
})
}
if self.root is Some(r) {
self.root = None
let path = NodePath::root()
self.pending = Some((r, path))
return Some(enter_event(r, None, path))
}
guard self.stack.last() is Some(top) else { return None }
if top.at < top.fields.length() {
let (field, index, child) = top.fields[top.at]
top.at = top.at + 1
let path = top.path.child(field, index)
self.pending = Some((child, path))
Some(enter_event(child, Some(field), path))
} else {
ignore(self.stack.pop())
Some(Leave(LeaveEvent::new(node=top.entered, path=top.path)))
}
}
///|
pub impl EventSource for EventReader with fn skip_children(self) {
if self.pending is Some((n, path)) {
self.pending = None
self.stack.push({ entered: n, path, fields: [], at: 0, })
}
}