// Re-export passthrough functions from internal FFI layer
///|
pub using @ffi {
type Font,
type GlyphInfoArray,
get_font_default,
get_font_base_size,
get_font_glyph_count,
get_font_glyph_padding,
get_font_texture,
gen_font_texture_mipmaps,
set_font_texture_filter,
is_font_valid,
unload_font,
draw_fps,
set_text_line_spacing,
get_glyph_index,
unload_font_data,
glyph_info_array_count,
}
// ============================================================================
// Font loading (wrappers)
// ============================================================================
///|
pub fn load_font(file_name : String) -> Font {
@ffi.load_font(@utf8.encode(file_name))
}
///|
pub fn load_font_ex(file_name : String, font_size : Int) -> Font {
@ffi.load_font_ex(@utf8.encode(file_name), font_size)
}
///|
pub fn load_font_ex_codepoints(
file_name : String,
font_size : Int,
codepoints : Array[Int],
) -> Font {
let buf = @buffer.new(size_hint=codepoints.length() * 4)
for cp in codepoints {
buf.write_int_le(cp)
}
let bytes = buf.to_bytes()
@ffi.load_font_ex_codepoints(
@utf8.encode(file_name),
font_size,
bytes,
codepoints.length(),
)
}
// ============================================================================
// Text drawing (wrappers)
// ============================================================================
///|
pub fn draw_text(
text : String,
pos_x : Int,
pos_y : Int,
font_size : Int,
color : Color,
) -> Unit {
@ffi.draw_text(@utf8.encode(text), pos_x, pos_y, font_size, color.to_bytes())
}
///|
pub fn draw_text_ex(
font : Font,
text : String,
position : Vector2,
font_size : Float,
spacing : Float,
tint : Color,
) -> Unit {
@ffi.draw_text_ex(
font,
@utf8.encode(text),
position.to_bytes(),
font_size,
spacing,
tint.to_bytes(),
)
}
///|
pub fn draw_text_pro(
font : Font,
text : String,
position : Vector2,
origin : Vector2,
rotation : Float,
font_size : Float,
spacing : Float,
tint : Color,
) -> Unit {
@ffi.draw_text_pro(
font,
@utf8.encode(text),
position.to_bytes(),
origin.to_bytes(),
rotation,
font_size,
spacing,
tint.to_bytes(),
)
}
// ============================================================================
// Text measurement (wrappers)
// ============================================================================
///|
pub fn measure_text(text : String, font_size : Int) -> Int {
@ffi.measure_text(@utf8.encode(text), font_size)
}
///|
pub fn measure_text_ex(
font : Font,
text : String,
font_size : Float,
spacing : Float,
) -> Vector2 {
Vector2::from_bytes(
@ffi.measure_text_ex(font, @utf8.encode(text), font_size, spacing),
)
}
// ============================================================================
// Text extras (wrappers)
// ============================================================================
///|
pub fn draw_text_codepoint(
font : Font,
codepoint : Int,
position : Vector2,
font_size : Float,
tint : Color,
) -> Unit {
@ffi.draw_text_codepoint(
font,
codepoint,
position.to_bytes(),
font_size,
tint.to_bytes(),
)
}
///|
pub fn get_glyph_atlas_rec(font : Font, codepoint : Int) -> Rectangle {
Rectangle::from_bytes(@ffi.get_glyph_atlas_rec(font, codepoint))
}
// ============================================================================
// Font loading extras (wrappers)
// ============================================================================
///|
pub fn load_font_from_image(
image : Image,
key : Color,
first_char : Int,
) -> Font {
@ffi.load_font_from_image(image, key.to_bytes(), first_char)
}
///|
pub fn load_font_from_memory(
file_type : String,
file_data : Bytes,
data_size : Int,
font_size : Int,
) -> Font {
@ffi.load_font_from_memory(
@utf8.encode(file_type),
file_data,
data_size,
font_size,
)
}
///|
pub fn load_font_from_atlas(
pixel_data : Bytes,
pixel_data_size : Int,
img_width : Int,
img_height : Int,
img_format : Int,
base_size : Int,
glyph_count : Int,
font_type : Int,
recs_data : Bytes,
glyphs_data : Bytes,
) -> Font {
@ffi.load_font_from_atlas(
pixel_data, pixel_data_size, img_width, img_height, img_format, base_size, glyph_count,
font_type, recs_data, glyphs_data,
)
}
///|
pub fn export_font_as_code(font : Font, file_name : String) -> Bool {
@ffi.export_font_as_code(font, @utf8.encode(file_name))
}
// ============================================================================
// Text drawing extras (wrappers)
// ============================================================================
///|
pub fn draw_text_codepoints(
font : Font,
codepoints : Array[Int],
position : Vector2,
font_size : Float,
spacing : Float,
tint : Color,
) -> Unit {
let buf = @buffer.new(size_hint=codepoints.length() * 4)
for cp in codepoints {
buf.write_int_le(cp)
}
let bytes = buf.to_bytes()
@ffi.draw_text_codepoints(
font,
bytes,
codepoints.length(),
position.to_bytes(),
font_size,
spacing,
tint.to_bytes(),
)
}
// ============================================================================
// Text: Codepoint functions (wrappers)
// ============================================================================
///|
pub fn get_codepoint_count(text : String) -> Int {
@ffi.get_codepoint_count(@utf8.encode(text))
}
///|
pub fn get_codepoint(text : String) -> (Int, Int) {
let bytes = @ffi.get_codepoint(@utf8.encode(text))
(read_int(bytes, 0), read_int(bytes, 4))
}
///|
pub fn get_codepoint_next(text : String) -> (Int, Int) {
let bytes = @ffi.get_codepoint_next(@utf8.encode(text))
(read_int(bytes, 0), read_int(bytes, 4))
}
///|
pub fn get_codepoint_previous(text : String) -> (Int, Int) {
let bytes = @ffi.get_codepoint_previous(@utf8.encode(text))
(read_int(bytes, 0), read_int(bytes, 4))
}
///|
pub fn codepoint_to_utf8(codepoint : Int) -> Bytes {
@ffi.codepoint_to_utf8(codepoint)
}
///|
pub fn load_codepoints(text : String) -> Array[Int] {
let bytes = @ffi.load_codepoints(@utf8.encode(text))
if bytes.length() < 4 {
return []
}
let count = read_int(bytes, 0)
let result = Array::make(count, 0)
for i in 0.. Bytes {
let buf = @buffer.new(size_hint=codepoints.length() * 4)
for cp in codepoints {
buf.write_int_le(cp)
}
let bytes = buf.to_bytes()
@ffi.load_utf8(bytes, codepoints.length())
}
// ============================================================================
// Text: GlyphInfo struct + advanced font wrappers
// ============================================================================
///|
pub struct GlyphInfo {
value : Int
offset_x : Int
offset_y : Int
advance_x : Int
} derive(Eq, Show)
///|
pub fn GlyphInfo::from_bytes(b : Bytes) -> GlyphInfo {
{
value: read_int(b, 0),
offset_x: read_int(b, 4),
offset_y: read_int(b, 8),
advance_x: read_int(b, 12),
}
}
///|
pub fn get_glyph_info(font : Font, codepoint : Int) -> GlyphInfo {
GlyphInfo::from_bytes(@ffi.get_glyph_info(font, codepoint))
}
///|
pub fn load_font_data(
file_data : Bytes,
data_size : Int,
font_size : Int,
font_type : Int,
) -> GlyphInfoArray {
@ffi.load_font_data(file_data, data_size, font_size, font_type)
}
///|
pub fn glyph_info_array_get(glyphs : GlyphInfoArray, index : Int) -> GlyphInfo {
GlyphInfo::from_bytes(@ffi.glyph_info_array_get(glyphs, index))
}
///|
pub fn gen_image_font_atlas(
glyphs : GlyphInfoArray,
font_size : Int,
padding : Int,
pack_method : Int,
) -> Image {
@ffi.gen_image_font_atlas(glyphs, font_size, padding, pack_method)
}
///|
pub fn build_font_from_data(
file_data : Bytes,
data_size : Int,
font_size : Int,
font_type : Int,
padding : Int,
pack_method : Int,
) -> Font {
@ffi.build_font_from_data(
file_data, data_size, font_size, font_type, padding, pack_method,
)
}
// Font data type constants
///|
pub const FontDefault : Int = 0
///|
pub const FontBitmap : Int = 1
///|
pub const FontSdf : Int = 2