///|
type Timer
///|
pub impl ToHandle for Timer with to_handle(self : Timer) -> Handle = "%identity"
///|
pub impl ToHandle for Timer with of_handle(self : Handle) -> Timer = "%identity"
///|
extern "c" fn uv_timer_make() -> Timer = "moonbit_uv_timer_make"
///|
extern "c" fn uv_timer_init(self : Loop, timer : Timer) -> Int = "moonbit_uv_timer_init"
///|
pub fn Timer::new(self : Loop) -> Timer!Errno {
let timer = uv_timer_make()
let status = uv_timer_init(self, timer)
if status < 0 {
raise Errno::of_int(status)
}
return timer
}
///|
extern "c" fn uv_timer_start(
timer : Timer,
cb : (Timer) -> Unit,
// We shall never use Int/UInt for time, even in MoonBit.
timeout : UInt64,
repeat : UInt64
) -> Int = "moonbit_uv_timer_start"
///|
pub fn Timer::start(
self : Timer,
timeout~ : UInt64,
repeat~ : UInt64,
cb : (Timer) -> Unit
) -> Unit!Errno {
let status = uv_timer_start(self, cb, timeout, repeat)
if status < 0 {
raise Errno::of_int(status)
}
}
///|
extern "c" fn uv_timer_stop(timer : Timer) -> Int = "moonbit_uv_timer_stop"
///|
pub fn Timer::stop(self : Timer) -> Unit!Errno {
let status = uv_timer_stop(self)
if status < 0 {
raise Errno::of_int(status)
}
}
///|
extern "c" fn uv_timer_set_repeat(timer : Timer, repeat : UInt64) -> Unit = "moonbit_uv_timer_set_repeat"
///|
pub fn Timer::set_repeat(self : Timer, repeat : UInt64) -> Unit {
uv_timer_set_repeat(self, repeat)
}
///|
extern "c" fn uv_timer_get_repeat(timer : Timer) -> UInt64 = "moonbit_uv_timer_get_repeat"
///|
pub fn Timer::get_repeat(self : Timer) -> UInt64 {
uv_timer_get_repeat(self)
}
///|
extern "c" fn uv_timer_get_due_in(timer : Timer) -> UInt64 = "moonbit_uv_timer_get_due_in"
///|
pub fn Timer::get_due_in(self : Timer) -> UInt64 {
uv_timer_get_due_in(self)
}