///|
pub fn Path::new() -> Path? {
None
}
///|
pub fn Path::from_value(path : @skia.Path) -> Path? {
ignore(path)
None
}
///|
pub fn Path::is_available(self : Path) -> Bool {
ignore(self)
false
}
///|
pub fn Path::set_fill_type(self : Path, fill_type : @skia.PathFillType) -> Unit {
ignore(self)
ignore(fill_type)
}
///|
pub fn Path::fill_type(self : Path) -> @skia.PathFillType {
ignore(self)
Winding
}
///|
pub fn Path::is_inverse_fill_type(self : Path) -> Bool {
ignore(self)
false
}
///|
pub fn Path::reset(self : Path) -> Unit {
ignore(self)
}
///|
pub fn Path::rewind(self : Path) -> Unit {
ignore(self)
}
///|
pub fn Path::move_to(self : Path, point : @skia.Point) -> Unit {
ignore(self)
ignore(point)
}
///|
pub fn Path::line_to(self : Path, point : @skia.Point) -> Unit {
ignore(self)
ignore(point)
}
///|
pub fn Path::quad_to(
self : Path,
control : @skia.Point,
end : @skia.Point,
) -> Unit {
ignore(self)
ignore(control)
ignore(end)
}
///|
pub fn Path::conic_to(
self : Path,
control : @skia.Point,
end : @skia.Point,
weight : Float,
) -> Unit {
ignore(self)
ignore(control)
ignore(end)
ignore(weight)
}
///|
pub fn Path::cubic_to(
self : Path,
control0 : @skia.Point,
control1 : @skia.Point,
end : @skia.Point,
) -> Unit {
ignore(self)
ignore(control0)
ignore(control1)
ignore(end)
}
///|
pub fn Path::close(self : Path) -> Unit {
ignore(self)
}
///|
pub fn Path::add_path_value(
self : Path,
path : @skia.Path,
matrix? : @skia.Matrix = @skia.Matrix::identity(),
mode? : @skia.AddPathMode = Append,
) -> Unit {
ignore(self)
ignore(path)
ignore(matrix)
ignore(mode)
}
///|
pub fn Path::add_path_value_matrix(
self : Path,
path : @skia.Path,
matrix : @skia.Matrix,
mode? : @skia.AddPathMode = Append,
) -> Unit {
ignore(self)
ignore(path)
ignore(matrix)
ignore(mode)
}
///|
pub fn Path::add_path_value_offset(
self : Path,
path : @skia.Path,
offset : @skia.Point,
mode? : @skia.AddPathMode = Append,
) -> Unit {
ignore(self)
ignore(path)
ignore(offset)
ignore(mode)
}
///|
pub fn Path::add_poly(
self : Path,
points : Array[@skia.Point],
close? : Bool = false,
) -> Unit {
ignore(self)
ignore(points)
ignore(close)
}
///|
pub fn Path::add_rect(
self : Path,
rect : @skia.Rect,
direction? : @skia.PathDirection = CW,
) -> Unit {
ignore(self)
ignore(rect)
ignore(direction)
}
///|
pub fn Path::add_oval(
self : Path,
oval : @skia.Rect,
direction? : @skia.PathDirection = CW,
) -> Unit {
ignore(self)
ignore(oval)
ignore(direction)
}
///|
pub fn Path::add_circle(
self : Path,
center : @skia.Point,
radius : Float,
direction? : @skia.PathDirection = CW,
) -> Unit {
ignore(self)
ignore(center)
ignore(radius)
ignore(direction)
}
///|
pub fn Path::add_round_rect(
self : Path,
rect : @skia.Rect,
rx : Float,
ry : Float,
direction? : @skia.PathDirection = CW,
) -> Unit {
ignore(self)
ignore(rect)
ignore(rx)
ignore(ry)
ignore(direction)
}
///|
pub fn Path::add_rrect(
self : Path,
rrect : @skia.RRect,
direction? : @skia.PathDirection = CW,
) -> Unit {
ignore(self)
ignore(rrect)
ignore(direction)
}
///|
pub fn Path::transform(self : Path, matrix : @skia.Matrix) -> Unit {
ignore(self)
ignore(matrix)
}
///|
pub fn Path::offset(self : Path, dx : Float, dy : Float) -> Unit {
ignore(self)
ignore(dx)
ignore(dy)
}
///|
pub fn Path::contains(self : Path, point : @skia.Point) -> Bool {
ignore(self)
ignore(point)
false
}
///|
pub fn Path::is_empty(self : Path) -> Bool {
ignore(self)
true
}
///|
pub fn Path::is_finite(self : Path) -> Bool {
ignore(self)
true
}
///|
pub fn Path::count_points(self : Path) -> Int {
ignore(self)
0
}
///|
pub fn Path::count_verbs(self : Path) -> Int {
ignore(self)
0
}
///|
pub fn Path::segment_masks(self : Path) -> @skia.PathSegmentMask {
ignore(self)
@skia.PathSegmentMask::empty()
}
///|
pub fn Path::is_last_contour_closed(self : Path) -> Bool {
ignore(self)
false
}
///|
pub fn Path::last_point(self : Path) -> @skia.Point? {
ignore(self)
None
}
///|
pub fn Path::is_line(self : Path) -> @skia.PathLine? {
ignore(self)
None
}
///|
pub fn Path::is_rect(self : Path) -> @skia.PathRect? {
ignore(self)
None
}
///|
pub fn Path::is_oval(self : Path) -> @skia.Rect? {
ignore(self)
None
}
///|
pub fn Path::bounds(self : Path) -> @skia.Rect? {
ignore(self)
None
}
///|
pub fn Path::compute_tight_bounds(self : Path) -> @skia.Rect? {
ignore(self)
None
}