///|
/// Text direction
pub enum TextDirection {
LeftToRight
RightToLeft
} derive(Eq, Debug)
///|
pub extend TextDirection with Debug::{to_repr}
///|
pub extend TextDirection with Eq::{not_equal, equal}
///|
/// Left-to-right text direction.
pub fn TextDirection::left_to_right() -> TextDirection {
LeftToRight
}
///|
/// Right-to-left text direction.
pub fn TextDirection::right_to_left() -> TextDirection {
RightToLeft
}
///|
/// Text script (ISO 15924 code)
struct Script {
tag : String
} derive(Eq, Debug)
///|
pub extend Script with Debug::{to_repr}
///|
pub extend Script with Eq::{not_equal, equal}
///|
/// Common scripts
pub fn Script::latin() -> Script {
{ tag: "Latn", }
}
///|
pub fn Script::cyrillic() -> Script {
{ tag: "Cyrl", }
}
///|
pub fn Script::cjk() -> Script {
{ tag: "Hani", }
}
///|
/// Get the ISO 15924 script tag.
pub fn Script::get_tag(self : Script) -> String {
self.tag
}
///|
/// Shaping buffer for text layout
struct ShapingBuffer {
text : String
direction : TextDirection
script : Script
font_size : Double
} derive(Debug)
///|
pub extend ShapingBuffer with Debug::{to_repr}
///|
/// Create a new shaping buffer
pub fn ShapingBuffer::new(
text : String,
direction? : TextDirection = LeftToRight,
script? : Script = Script::latin(),
font_size? : Double = 16.0,
) -> ShapingBuffer {
{ text, direction, script, font_size, }
}
///|
/// Get the text being shaped.
pub fn ShapingBuffer::get_text(self : ShapingBuffer) -> String {
self.text
}
///|
/// Get the shaping direction.
pub fn ShapingBuffer::get_direction(self : ShapingBuffer) -> TextDirection {
self.direction
}
///|
/// Get the shaping script.
pub fn ShapingBuffer::get_script(self : ShapingBuffer) -> Script {
self.script
}
///|
/// Get the requested shaping font size.
pub fn ShapingBuffer::get_font_size(self : ShapingBuffer) -> Double {
self.font_size
}
///|
/// Shape text into glyphs (simplified implementation)
/// In a real implementation, this would use the font data to perform OpenType shaping
pub fn ShapingBuffer::shape(
self : ShapingBuffer,
_font : FontData,
) -> ShapedText {
let len = self.text.length()
let glyphs = []
let positions = []
let mut total_width = 0
for i in 0.. i
RightToLeft => len - i - 1
}
let glyph_id = GlyphId::new(cluster)
let char_width = (self.font_size * 0.6).to_int()
glyphs.push(GlyphInfo::new(glyph_id~, cluster~))
positions.push(
GlyphPosition::new(
glyph_id~,
x_advance=char_width,
y_advance=0,
x_offset=0,
y_offset=0,
),
)
total_width = total_width + char_width
}
{ glyphs, positions, width: total_width, }
}