# Changelog

## 0.3.0

- Added scene control helpers for start, launch, pause, resume, stop, sleep and wake.
- Added timer event bindings for delayed, repeated and looping callbacks.
- Added styled text support through `TextStyle` and `Scene::add_text_styled`.
- Added additional sprite and text display controls including origin, rotation, scroll factor, texture, tint, depth and destroy helpers.
- Expanded MoonBit tests to 40 cases.
- Reworked README and docs for final competition submission and reproducible evaluation.

## 0.2.0

- Expanded Phaser binding coverage with animation, audio, camera, tilemap and pointer support.
- Added compatibility, integration, diagnostics and E2E scenario models.
- Added browser smoke test and CI workflow.

## 0.1.0

- Initial MoonBit JavaScript binding for Phaser 3 game creation, image loading, sprites, text, keyboard input, Arcade Physics collision and overlap.
- Added Moon Jumper demo.
